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We can use a disjoint set union (DSU) data structure to maintain the colors of all stakes. We'll keep track of the color of a component by updating the color of that set's representation (a.k.a its root or parent), and also the inverse. The repaint function will look something like this: |
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``` |
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void repaint(int c1, int c2) { |
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int p1 = parent_of_color[c1]; |
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if (p1 == -1) { |
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return; |
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} |
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int p2 = parent_of_color[c2]; |
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if (p2 == -1) { |
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color_of_parent[p1] = c2; |
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parent_of_color[c1] = -1; |
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parent_of_color[c2] = p1; |
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return; |
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} |
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unite_sets(p1, p2); |
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color_of_parent[p1] = color_of_parent[p2] = c2; |
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parent_of_color[c1] = -1; |
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parent_of_color[c2] = parent[p2]; |
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} |
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``` |
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We also need to set \(\text{color\_of\_parent}[i] = \text{color\_of\_parent}[j]\) when updating \(\text{parent}[i] = j\) elsewhere in the DSU. |
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For this problem, there are \(B = \lceil N/K \rceil\) different "bins", for which we'd like to see if the colors are uniform for all of the bins after each repainting. |
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One possible idea is to maintain \(B\) hash tables \(H_{1..B}\), one for each bin, where \(H_{b}[r]\) stores the number of balls with DSU representative \(r\) in bin \(b\). If \(H_b[r]\) drops to zero, we delete the key \(r\) it so that the number of keys in \(H_b\) is alway equal to the number of distinct representatives in bin \(b\). Note that if there is only \(1\) key in \(H_b\), then bin \(b\) is uniformly colored. We increment \(H_{\text{bin}(i)}[j]\) whenever we update \(\text{parent}[i] = j\) in the DSU (and decrement the old parent's count). |
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We can also maintain another hash set \(S\) of the bin numbers which are currently uniform. Check if the size of \(H_b\) changed from \(2\) to \(1\) after every update (if so, add \(b\) to \(S\)) or if the size \(H_b\) changed from \(1\) to \(2\) (then delete \(b\) from S). The first time that \(|S| = B\) is the answer. |
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The only catch is that using the classic path compression DSU implementation, the \(\text{parent}[]\) array is lazily updated when \(\text{find\_parent}()\) is called (and might not be consistent for all nodes after every \(\text{unite\_sets}()\) call). Instead, we can [store the DSU explicitly in a set list](https://cp-algorithms.com/data_structures/disjoint_set_union.html#storing-the-dsu-explicitly-in-a-set-list-applications-of-this-idea-when-merging-various-data-structures), which guarantees consistency after each union. The running time across \(N\) elements and \(M\) union operations is \(\mathcal{O}(M + N \log N)\) for this variant of DSU, where \(\mathcal{O}(N \log N)\) is the max number times an element will have to be transferred from one set to another. Each such move requires updating \(H\) and \(S\) in \(\mathcal{O}(1)\) time. Thus the overall time complexity is \(\mathcal{O}(M + N \log N)\). |
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