CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner Paper • 2405.14979 • Published May 23 • 15
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting Paper • 2405.19957 • Published May 30 • 9
A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis Paper • 2409.08947 • Published Sep 13 • 11
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion Paper • 2409.11406 • Published Sep 17 • 25
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion Paper • 2409.12957 • Published Sep 19 • 18
MeshFormer: High-Quality Mesh Generation with 3D-Guided Reconstruction Model Paper • 2408.10198 • Published Aug 19 • 32
RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models Paper • 2409.19989 • Published Sep 30 • 17
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models Paper • 2411.09595 • Published Nov 14 • 71
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation Paper • 2411.14384 • Published Nov 21 • 9
SAR3D: Autoregressive 3D Object Generation and Understanding via Multi-scale 3D VQVAE Paper • 2411.16856 • Published about 1 month ago • 11
Learning 3D Representations from Procedural 3D Programs Paper • 2411.17467 • Published about 1 month ago • 8
SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis Paper • 2411.16443 • Published about 1 month ago • 9
MV-Adapter: Multi-view Consistent Image Generation Made Easy Paper • 2412.03632 • Published 21 days ago • 21
Structured 3D Latents for Scalable and Versatile 3D Generation Paper • 2412.01506 • Published 23 days ago • 46