DepthCrafter / run.py
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[Release] v1.0.1
3838dc1
import gc
import os
import numpy as np
import torch
from diffusers.training_utils import set_seed
from fire import Fire
from depthcrafter.depth_crafter_ppl import DepthCrafterPipeline
from depthcrafter.unet import DiffusersUNetSpatioTemporalConditionModelDepthCrafter
from depthcrafter.utils import vis_sequence_depth, save_video, read_video_frames
class DepthCrafterDemo:
def __init__(
self,
unet_path: str,
pre_train_path: str,
cpu_offload: str = "model",
):
unet = DiffusersUNetSpatioTemporalConditionModelDepthCrafter.from_pretrained(
unet_path,
low_cpu_mem_usage=True,
torch_dtype=torch.float16,
)
# load weights of other components from the provided checkpoint
self.pipe = DepthCrafterPipeline.from_pretrained(
pre_train_path,
unet=unet,
torch_dtype=torch.float16,
variant="fp16",
)
# for saving memory, we can offload the model to CPU, or even run the model sequentially to save more memory
if cpu_offload is not None:
if cpu_offload == "sequential":
# This will slow, but save more memory
self.pipe.enable_sequential_cpu_offload()
elif cpu_offload == "model":
self.pipe.enable_model_cpu_offload()
else:
raise ValueError(f"Unknown cpu offload option: {cpu_offload}")
else:
self.pipe.to("cuda")
# enable attention slicing and xformers memory efficient attention
try:
self.pipe.enable_xformers_memory_efficient_attention()
except Exception as e:
print(e)
print("Xformers is not enabled")
self.pipe.enable_attention_slicing()
def infer(
self,
video: str,
num_denoising_steps: int,
guidance_scale: float,
save_folder: str = "./demo_output",
window_size: int = 110,
process_length: int = 195,
overlap: int = 25,
max_res: int = 1024,
dataset: str = "open",
target_fps: int = 15,
seed: int = 42,
track_time: bool = True,
save_npz: bool = False,
):
set_seed(seed)
frames, target_fps = read_video_frames(
video,
process_length,
target_fps,
max_res,
dataset,
)
# inference the depth map using the DepthCrafter pipeline
with torch.inference_mode():
res = self.pipe(
frames,
height=frames.shape[1],
width=frames.shape[2],
output_type="np",
guidance_scale=guidance_scale,
num_inference_steps=num_denoising_steps,
window_size=window_size,
overlap=overlap,
track_time=track_time,
).frames[0]
# convert the three-channel output to a single channel depth map
res = res.sum(-1) / res.shape[-1]
# normalize the depth map to [0, 1] across the whole video
res = (res - res.min()) / (res.max() - res.min())
# visualize the depth map and save the results
vis = vis_sequence_depth(res)
# save the depth map and visualization with the target FPS
save_path = os.path.join(
save_folder, os.path.splitext(os.path.basename(video))[0]
)
os.makedirs(os.path.dirname(save_path), exist_ok=True)
if save_npz:
np.savez_compressed(save_path + ".npz", depth=res)
save_video(res, save_path + "_depth.mp4", fps=target_fps)
save_video(vis, save_path + "_vis.mp4", fps=target_fps)
save_video(frames, save_path + "_input.mp4", fps=target_fps)
return [
save_path + "_input.mp4",
save_path + "_vis.mp4",
save_path + "_depth.mp4",
]
def run(
self,
input_video,
num_denoising_steps,
guidance_scale,
max_res=1024,
process_length=195,
):
res_path = self.infer(
input_video,
num_denoising_steps,
guidance_scale,
max_res=max_res,
process_length=process_length,
)
# clear the cache for the next video
gc.collect()
torch.cuda.empty_cache()
return res_path[:2]
def main(
video_path: str,
save_folder: str = "./demo_output",
unet_path: str = "tencent/DepthCrafter",
pre_train_path: str = "stabilityai/stable-video-diffusion-img2vid-xt",
process_length: int = -1,
cpu_offload: str = "model",
target_fps: int = -1,
seed: int = 42,
num_inference_steps: int = 5,
guidance_scale: float = 1.0,
window_size: int = 110,
overlap: int = 25,
max_res: int = 1024,
dataset: str = "open",
save_npz: bool = True,
track_time: bool = False,
):
depthcrafter_demo = DepthCrafterDemo(
unet_path=unet_path,
pre_train_path=pre_train_path,
cpu_offload=cpu_offload,
)
# process the videos, the video paths are separated by comma
video_paths = video_path.split(",")
for video in video_paths:
depthcrafter_demo.infer(
video,
num_inference_steps,
guidance_scale,
save_folder=save_folder,
window_size=window_size,
process_length=process_length,
overlap=overlap,
max_res=max_res,
dataset=dataset,
target_fps=target_fps,
seed=seed,
track_time=track_time,
save_npz=save_npz,
)
# clear the cache for the next video
gc.collect()
torch.cuda.empty_cache()
if __name__ == "__main__":
# running configs
# the most important arguments for memory saving are `cpu_offload`, `enable_xformers`, `max_res`, and `window_size`
# the most important arguments for trade-off between quality and speed are
# `num_inference_steps`, `guidance_scale`, and `max_res`
Fire(main)