from contextlib import nullcontext import gradio as gr import torch from torch import autocast from diffusers import StableDiffusionPipeline device = "cuda" if torch.cuda.is_available() else "cpu" context = autocast if device == "cuda" else nullcontext dtype = torch.float16 if device == "cuda" else torch.float32 pipe = StableDiffusionPipeline.from_pretrained("lambdalabs/sd-pokemon-diffusers", torch_dtype=dtype) pipe = pipe.to(device) # Sometimes the nsfw checker is confused by the Pokémon images, you can disable # it at your own risk here disable_safety = True if disable_safety: def null_safety(images, **kwargs): return images, None pipe.safety_checker = null_safety def infer(prompt, n_samples, steps, scale): with context("cuda"): images = pipe(n_samples*[prompt], guidance_scale=scale, num_inference_steps=steps).images return images css = """ a { color: inherit; text-decoration: underline; } .gradio-container { font-family: 'IBM Plex Sans', sans-serif; } .gr-button { color: white; border-color: #9d66e5; background: #9d66e5; } input[type='range'] { accent-color: #9d66e5; } .dark input[type='range'] { accent-color: #dfdfdf; } .container { max-width: 730px; margin: auto; padding-top: 1.5rem; } #gallery { min-height: 22rem; margin-bottom: 15px; margin-left: auto; margin-right: auto; border-bottom-right-radius: .5rem !important; border-bottom-left-radius: .5rem !important; } #gallery>div>.h-full { min-height: 20rem; } .details:hover { text-decoration: underline; } .gr-button { white-space: nowrap; } .gr-button:focus { border-color: rgb(147 197 253 / var(--tw-border-opacity)); outline: none; box-shadow: var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow, 0 0 #0000); --tw-border-opacity: 1; --tw-ring-offset-shadow: var(--tw-ring-inset) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color); --tw-ring-shadow: var(--tw-ring-inset) 0 0 0 calc(3px var(--tw-ring-offset-width)) var(--tw-ring-color); --tw-ring-color: rgb(191 219 254 / var(--tw-ring-opacity)); --tw-ring-opacity: .5; } #advanced-options { margin-bottom: 20px; } .footer { margin-bottom: 45px; margin-top: 35px; text-align: center; border-bottom: 1px solid #e5e5e5; } .footer>p { font-size: .8rem; display: inline-block; padding: 0 10px; transform: translateY(10px); background: white; } .dark .logo{ filter: invert(1); } .dark .footer { border-color: #303030; } .dark .footer>p { background: #0b0f19; } .acknowledgments h4{ margin: 1.25em 0 .25em 0; font-weight: bold; font-size: 115%; } """ block = gr.Blocks(css=css) examples = [ [ 'Yoda', 2, 7.5, ], [ 'Abraham Lincoln', 2, 7.5, ], [ 'George Washington', 2, 7, ], ] with block: gr.HTML( """
Generate new Pokémon from a text description, created by Lambda Labs.
Put in a text prompt and generate your own Pokémon character, no "prompt engineering" required!
If you want to find out how we made this model read about it in this blog post.
And if you want to train your own Stable Diffusion variants, see our Examples Repo!
Trained by Justin Pinkney (@Buntworthy) at Lambda Labs.