AlirezaF138 commited on
Commit
ac73e0b
·
1 Parent(s): 512231d

Init commit

Browse files
Files changed (4) hide show
  1. .gitignore +2 -0
  2. app.py +78 -0
  3. pca_texture_model.npy +3 -0
  4. requirements.txt +4 -0
.gitignore ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ .venv/*
2
+ .idea/*
app.py ADDED
@@ -0,0 +1,78 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import numpy as np
2
+ import cv2
3
+ import gradio as gr
4
+ from PIL import Image
5
+
6
+ # Load the PCA model
7
+ PCA_MODEL_PATH = "pca_texture_model.npy"
8
+ pca = np.load(PCA_MODEL_PATH, allow_pickle=True).item()
9
+
10
+ # PCA attributes
11
+ mean_texture = pca.mean_
12
+ components = pca.components_
13
+ n_components = components.shape[0]
14
+ TEXTURE_SIZE = np.sqrt(mean_texture.shape[0] // 3).astype(int)
15
+
16
+ # Slider ranges based on PCA variance
17
+ slider_ranges = [3 * np.sqrt(var) for var in pca.explained_variance_]
18
+
19
+ # Function to reconstruct texture from PCA components
20
+ def reconstruct_texture(component_values):
21
+ # Calculate the texture using PCA components
22
+ new_texture = mean_texture + np.dot(component_values, components)
23
+ new_texture = np.clip(new_texture, 0, 255).astype(np.uint8) # Ensure valid pixel range
24
+ new_texture = new_texture.reshape((TEXTURE_SIZE, TEXTURE_SIZE, 3)) # Reshape back to image
25
+ new_texture = cv2.cvtColor(new_texture, cv2.COLOR_BGR2RGB) # Convert to RGB for display
26
+ return Image.fromarray(new_texture)
27
+
28
+ # Function to handle slider values and generate the texture
29
+ def generate_texture(*component_values):
30
+ component_values = np.array(component_values)
31
+ return reconstruct_texture(component_values)
32
+
33
+ # Function to generate random textures
34
+ def random_texture():
35
+ component_values = np.random.normal(0, 1, n_components)
36
+ return reconstruct_texture(component_values), list(component_values)
37
+
38
+ # Gradio interface
39
+ def create_app():
40
+ sliders = [
41
+ gr.Slider(
42
+ minimum=-slider_ranges[i],
43
+ maximum=slider_ranges[i],
44
+ step=0.1,
45
+ label=f"Component {i + 1}",
46
+ value=0,
47
+ )
48
+ for i in range(n_components)
49
+ ]
50
+
51
+ # Define interface elements
52
+ with gr.Blocks() as app:
53
+ with gr.Row():
54
+ with gr.Column():
55
+ gr.Markdown("### PCA Texture Generator")
56
+ sliders_container = gr.Group(sliders)
57
+ generate_button = gr.Button("Generate")
58
+ random_button = gr.Button("Random")
59
+
60
+ with gr.Column():
61
+ preview = gr.Image(shape=(TEXTURE_SIZE, TEXTURE_SIZE), label="Preview")
62
+
63
+ # Link sliders and preview
64
+ generate_button.click(
65
+ generate_texture, inputs=sliders, outputs=preview
66
+ )
67
+
68
+ random_button.click(
69
+ random_texture, inputs=None, outputs=[preview] + sliders
70
+ )
71
+
72
+ return app
73
+
74
+
75
+ if __name__ == "__main__":
76
+ # Create and launch the app
77
+ app = create_app()
78
+ app.launch()
pca_texture_model.npy ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:2e1dbed56f7de2021a5304440e9f21ae3d87fcdd65f72703a871da8a4244a02c
3
+ size 19662889
requirements.txt ADDED
@@ -0,0 +1,4 @@
 
 
 
 
 
1
+ gradio
2
+ numpy
3
+ opencv-python
4
+ pillow