maldv commited on
Commit
47bf701
1 Parent(s): 5c107c3

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +38 -0
README.md CHANGED
@@ -53,6 +53,44 @@ It's a little crispier than Awqward, but does generate stable output. Since it i
53
 
54
  ![image/png](https://cdn-uploads.huggingface.co/production/uploads/65b19c1b098c85365af5a83e/Yjln2MIh15loleJR7EpbL.png)
55
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
56
  ## Citation
57
 
58
  If you find our work helpful, feel free to give us a cite.
 
53
 
54
  ![image/png](https://cdn-uploads.huggingface.co/production/uploads/65b19c1b098c85365af5a83e/Yjln2MIh15loleJR7EpbL.png)
55
 
56
+ ## How to think
57
+
58
+ This model is very compliant to steering, and has innate chain of thought, so producing nice, formatted, chain of thought results is quite easy. Below is a very simple proof-of-concept example of how to achieve a thought turn.
59
+
60
+ #### System Prompt
61
+ ```
62
+ You are my assistant. You should be helpful and use <thought></thought> xml.
63
+
64
+ All responses are in xml format.
65
+ ```
66
+
67
+ #### One Shot
68
+ ```
69
+ <thoughts>
70
+ <thought>Example thought</thought>
71
+ <idea>I have an idea</idea>
72
+ </thoughts>
73
+ ```
74
+
75
+ #### Request
76
+ ```
77
+ Think through how you render 2d polys at different scales.
78
+ ```
79
+
80
+ #### Response
81
+ ```
82
+ <response>
83
+ <thoughts>
84
+ <thought>When rendering 2D polygons at different scales, it's important to maintain their proportions and visual quality.</thought>
85
+ <idea>One approach could be using texture atlases for efficient scaling without losing detail.</idea>
86
+ <thought>Another idea is implementing level-of-detail (LOD) techniques to adjust polygon complexity based on scale.</thought>
87
+ <idea>We might also consider using shaders to handle dynamic scaling and apply effects smoothly.</idea>
88
+ </thoughts>
89
+ </response>
90
+ ```
91
+
92
+ I did notice it sometimes drops trailing tags, so you should always validate (and if you are clever, repair) any structured responses.
93
+
94
  ## Citation
95
 
96
  If you find our work helpful, feel free to give us a cite.