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•
e7fdd7d
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Parent(s):
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- .gitattributes +10 -55
- .gitignore +2 -0
- AIController3D.gd +61 -0
- PathFollower.gd +8 -0
- Player.gd +84 -0
- README.md +25 -0
- Ships.onnx +3 -0
- UIBasicsEnvironment.tres +64 -0
- WaterShader.tres +561 -0
- assets/bar_green.png +3 -0
- assets/bar_green.png.import +34 -0
- assets/bar_red.png +3 -0
- assets/bar_red.png.import +34 -0
- assets/bar_yellow.png +3 -0
- assets/bar_yellow.png.import +34 -0
- assets/boat_large.bin +3 -0
- assets/chest.bin +3 -0
- assets/chest.gltf +367 -0
- assets/chest.gltf.import +32 -0
- assets/island.blend +0 -0
- assets/island.blend.import +48 -0
- assets/island.blend1 +0 -0
- assets/islands.blend +0 -0
- assets/islands.blend.import +48 -0
- assets/islands.blend1 +8 -0
- assets/mine.blend +0 -0
- assets/mine.blend.import +48 -0
- assets/mine.blend1 +0 -0
- assets/ship_light.bin +3 -0
- assets/ship_light.gltf +1725 -0
- assets/ship_light.gltf.import +32 -0
- assets/sunflowers_puresky_2k.hdr +3 -0
- assets/sunflowers_puresky_2k.hdr.import +35 -0
- chest.gd +22 -0
- chest.tscn +0 -0
- deque.gd +84 -0
- game.gd +88 -0
- game.tscn +71 -0
- health_bar.gd +11 -0
- health_bar.tscn +25 -0
- health_bar_2d.gd +18 -0
- icon.svg +1 -0
- icon.svg.import +37 -0
- islands.gd +23 -0
- islands.tscn +20 -0
- mine.gd +28 -0
- mine.tscn +18 -0
- player.tscn +2074 -0
- project.godot +59 -0
- test_deque.gd +48 -0
.gitattributes
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*.lz4 filter=lfs diff=lfs merge=lfs -text
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saved_model/**/* filter=lfs diff=lfs merge=lfs -text
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*.zst filter=lfs diff=lfs merge=lfs -text
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*tfevents* filter=lfs diff=lfs merge=lfs -text
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# Audio files - uncompressed
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*.pcm filter=lfs diff=lfs merge=lfs -text
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*.sam filter=lfs diff=lfs merge=lfs -text
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*.raw filter=lfs diff=lfs merge=lfs -text
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# Audio files - compressed
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*.aac filter=lfs diff=lfs merge=lfs -text
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*.flac filter=lfs diff=lfs merge=lfs -text
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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*.ogg filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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# Image files - uncompressed
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*.bmp filter=lfs diff=lfs merge=lfs -text
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*.gif filter=lfs diff=lfs merge=lfs -text
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*.tiff filter=lfs diff=lfs merge=lfs -text
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# Image files - compressed
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*.jpg filter=lfs diff=lfs merge=lfs -text
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.webp filter=lfs diff=lfs merge=lfs -text
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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Ships.onnx filter=lfs diff=lfs merge=lfs -text
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assets/bar_green.png filter=lfs diff=lfs merge=lfs -text
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assets/bar_red.png filter=lfs diff=lfs merge=lfs -text
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assets/bar_yellow.png filter=lfs diff=lfs merge=lfs -text
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assets/boat_large.bin filter=lfs diff=lfs merge=lfs -text
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assets/chest.bin filter=lfs diff=lfs merge=lfs -text
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assets/ship_light.bin filter=lfs diff=lfs merge=lfs -text
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assets/sunflowers_puresky_2k.hdr filter=lfs diff=lfs merge=lfs -text
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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AIController3D.gd
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extends AIController3D
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@onready var grid_sensor_3d = $GridSensor3D
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var fb_action : float = 0.0
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var turn_action : float = 0.0
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var _player_positions : = Deque.new()
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func _ready():
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super._ready()
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_player_positions.max_size = 80 # 10 steps with repeat of 8
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func get_obs() -> Dictionary:
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var obs = grid_sensor_3d.get_observation()
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return {"obs": obs}
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func get_reward() -> float:
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return reward + keep_moving_reward()
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func keep_moving_reward() -> float:
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var mean_position = Vector3.ZERO
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for pos in _player_positions:
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mean_position += pos
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mean_position /= _player_positions.size()
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var penalty = 0.0
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for pos in _player_positions:
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penalty += (pos-mean_position).length()
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#prints("penalty", 0.01*(penalty / _player_positions.size()))
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return 0.005*(penalty / _player_positions.size())
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func _physics_process(delta):
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_player_positions.push_back(_player.position)
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func reset():
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super.reset()
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_player_positions.clear()
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_player_positions.push_back(_player.position)
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func get_action_space() -> Dictionary:
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return {
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"fb" : {
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"size": 1,
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"action_type": "continuous"
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},
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"turn" : {
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"size": 1,
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"action_type": "continuous"
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},
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}
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func set_action(action) -> void:
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fb_action = clamp(action["fb"][0], -1.0, 1.0)
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turn_action = clamp(action["turn"][0], -1.0, 1.0)
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PathFollower.gd
ADDED
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extends PathFollow3D
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@export var speed:=0.3
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func _physics_process(delta):
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progress_ratio += delta * speed
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Player.gd
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extends CharacterBody3D
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class_name Player
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signal reset_signal
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const SPEED := 30.0
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const JUMP_VELOCITY := 4.5
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const TURN_SENS := 2.0
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@onready var ai_controller_3d = $AIController3D
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@onready var health_bar = $HealthBar
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var score := 0
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var health := 3:
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set(value):
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health = value
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health_bar.update_health(health)
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if health == 0:
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game_over()
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func _ready():
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ai_controller_3d.init(self)
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func game_over():
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ai_controller_3d.done = true
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ai_controller_3d.needs_reset = true
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+
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func _physics_process(delta):
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if ai_controller_3d.needs_reset:
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reset()
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ai_controller_3d.reset()
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return
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var fb : float
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var turn : float
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if ai_controller_3d.heuristic == "human":
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fb = Input.get_action_strength("move_backward") - Input.get_action_strength("move_forward")
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turn = Input.get_action_strength("turn_left") - Input.get_action_strength("turn_right")
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else:
|
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fb = ai_controller_3d.fb_action
|
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turn = ai_controller_3d.turn_action
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fb = clamp(fb, -1.0, 0.5) # limit reverse speed
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#prints(ai_controller_3d.reward, ai_controller_3d.done, fb)
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rotation.y += deg_to_rad(turn*TURN_SENS)
|
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var direction = (transform.basis * Vector3(0.0, 0, fb)) # .normalized()
|
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if direction:
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velocity.x = direction.x * SPEED
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51 |
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velocity.z = direction.z * SPEED
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else:
|
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velocity.x = move_toward(velocity.x, 0, SPEED)
|
54 |
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velocity.z = move_toward(velocity.z, 0, SPEED)
|
55 |
+
|
56 |
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var collided = move_and_slide()
|
57 |
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if collided:
|
58 |
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obstacle_hit()
|
59 |
+
|
60 |
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func reset():
|
61 |
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position = Vector3.ZERO
|
62 |
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health = 3
|
63 |
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score = 0
|
64 |
+
reset_signal.emit()
|
65 |
+
|
66 |
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func chest_collected():
|
67 |
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#print("chest collected")
|
68 |
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score += 1
|
69 |
+
ai_controller_3d.reward += 1.0
|
70 |
+
|
71 |
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func mine_hit():
|
72 |
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#print("mine hit")
|
73 |
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score -= 1
|
74 |
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health -= 1
|
75 |
+
ai_controller_3d.reward -= 1.0
|
76 |
+
|
77 |
+
func obstacle_hit():
|
78 |
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#print("obstacle hit")
|
79 |
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pass
|
80 |
+
#ai_controller_3d.reward -= 0.01
|
81 |
+
|
82 |
+
func _on_game_area_body_exited(body):
|
83 |
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#print("left game area")
|
84 |
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game_over()
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README.md
ADDED
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---
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2 |
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library_name: godot-rl
|
3 |
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tags:
|
4 |
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- deep-reinforcement-learning
|
5 |
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- reinforcement-learning
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6 |
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- godot-rl
|
7 |
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- environments
|
8 |
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- video-games
|
9 |
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---
|
10 |
+
|
11 |
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A RL environment called Ships for the Godot Game Engine.
|
12 |
+
|
13 |
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This environment was created with: https://github.com/edbeeching/godot_rl_agents
|
14 |
+
|
15 |
+
|
16 |
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## Downloading the environment
|
17 |
+
|
18 |
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After installing Godot RL Agents, download the environment with:
|
19 |
+
|
20 |
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```
|
21 |
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gdrl.env_from_hub -r edbeeching/godot_rl_Ships
|
22 |
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```
|
23 |
+
|
24 |
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Ships.onnx
ADDED
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version https://git-lfs.github.com/spec/v1
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oid sha256:99bdc5e53587e307d0e54c001a04becf09320283825fb6b140bec84a7107f2e5
|
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size 191953
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UIBasicsEnvironment.tres
ADDED
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[gd_resource type="Environment" load_steps=8 format=3 uid="uid://bsg17rom7hmrb"]
|
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|
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[sub_resource type="Shader" id="Shader_18b1f"]
|
4 |
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code = "// NOTE: Shader automatically converted from Godot Engine 4.0.alpha3's PanoramaSkyMaterial.
|
5 |
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shader_type sky;
|
6 |
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|
7 |
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uniform sampler2D sky_texture : filter_linear;
|
8 |
+
uniform sampler2D flow_texture : hint_normal;
|
9 |
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uniform sampler2D noise_texture;
|
10 |
+
|
11 |
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void sky() {
|
12 |
+
float noise = texture(noise_texture, SKY_COORDS).r;
|
13 |
+
float time = TIME * .1 + noise;
|
14 |
+
|
15 |
+
vec2 flow_vectors = (texture(flow_texture, SKY_COORDS).rg - .5) * 2.0;
|
16 |
+
float timer1 = fract(time);
|
17 |
+
float timer2 = fract(time + 0.5);
|
18 |
+
float mix_timer = min(fract(time), 1.0 - fract(time)) * 2.0;
|
19 |
+
|
20 |
+
vec4 color1 = texture(sky_texture, SKY_COORDS + flow_vectors * timer1 * .03);
|
21 |
+
vec4 color2 = texture(sky_texture, SKY_COORDS + flow_vectors * timer2 * .03);
|
22 |
+
|
23 |
+
vec4 final_color = mix(color2, color1, mix_timer);
|
24 |
+
|
25 |
+
COLOR = final_color.rgb;
|
26 |
+
}"
|
27 |
+
|
28 |
+
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_edjfr"]
|
29 |
+
|
30 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_naxpu"]
|
31 |
+
|
32 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_a2b1s"]
|
33 |
+
noise = SubResource("FastNoiseLite_naxpu")
|
34 |
+
|
35 |
+
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_nda5t"]
|
36 |
+
|
37 |
+
[sub_resource type="ShaderMaterial" id="ShaderMaterial_gaoht"]
|
38 |
+
shader = SubResource("Shader_18b1f")
|
39 |
+
shader_parameter/sky_texture = SubResource("CompressedTexture2D_nda5t")
|
40 |
+
shader_parameter/flow_texture = SubResource("CompressedTexture2D_edjfr")
|
41 |
+
shader_parameter/noise_texture = SubResource("NoiseTexture2D_a2b1s")
|
42 |
+
|
43 |
+
[sub_resource type="Sky" id="Sky_xke1b"]
|
44 |
+
sky_material = SubResource("ShaderMaterial_gaoht")
|
45 |
+
|
46 |
+
[resource]
|
47 |
+
background_mode = 2
|
48 |
+
sky = SubResource("Sky_xke1b")
|
49 |
+
ambient_light_source = 3
|
50 |
+
reflected_light_source = 2
|
51 |
+
tonemap_mode = 2
|
52 |
+
tonemap_white = 1.2
|
53 |
+
ssao_enabled = true
|
54 |
+
ssao_light_affect = 0.3
|
55 |
+
ssil_enabled = true
|
56 |
+
glow_enabled = true
|
57 |
+
glow_normalized = true
|
58 |
+
glow_strength = 0.5
|
59 |
+
glow_bloom = 0.04
|
60 |
+
glow_blend_mode = 0
|
61 |
+
volumetric_fog_density = 0.04
|
62 |
+
volumetric_fog_albedo = Color(0.662745, 0.866667, 1, 1)
|
63 |
+
volumetric_fog_emission = Color(0, 0.537255, 0.890196, 1)
|
64 |
+
volumetric_fog_sky_affect = 0.8
|
WaterShader.tres
ADDED
@@ -0,0 +1,561 @@
|
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|
|
|
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|
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|
|
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|
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|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
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|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[gd_resource type="VisualShader" load_steps=57 format=3 uid="uid://8su6ti3hlgpy"]
|
2 |
+
|
3 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_eslgf"]
|
4 |
+
operator = 2
|
5 |
+
|
6 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_u8qml"]
|
7 |
+
|
8 |
+
[sub_resource type="VisualShaderNodeComment" id="VisualShaderNodeComment_1n6h4"]
|
9 |
+
size = Vector2(1961.08, 947.632)
|
10 |
+
title = "Detail Noise"
|
11 |
+
|
12 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_7wfef"]
|
13 |
+
input_name = "time"
|
14 |
+
|
15 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_y60id"]
|
16 |
+
input_name = "uv"
|
17 |
+
|
18 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_pt86f"]
|
19 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
20 |
+
op_type = 0
|
21 |
+
operator = 2
|
22 |
+
|
23 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_p2bsf"]
|
24 |
+
parameter_name = "detail_water_speed"
|
25 |
+
default_value_enabled = true
|
26 |
+
default_value = 0.002
|
27 |
+
|
28 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_ml4ab"]
|
29 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
30 |
+
op_type = 0
|
31 |
+
|
32 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ql8q5"]
|
33 |
+
noise_type = 2
|
34 |
+
frequency = 0.75
|
35 |
+
fractal_type = 0
|
36 |
+
cellular_distance_function = 1
|
37 |
+
cellular_jitter = 1.0
|
38 |
+
|
39 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_kb3i2"]
|
40 |
+
seamless = true
|
41 |
+
noise = SubResource("FastNoiseLite_ql8q5")
|
42 |
+
|
43 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_ngw8e"]
|
44 |
+
texture = SubResource("NoiseTexture2D_kb3i2")
|
45 |
+
|
46 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_a6mhs"]
|
47 |
+
parameter_name = "foam_threshold"
|
48 |
+
default_value_enabled = true
|
49 |
+
default_value = 0.5
|
50 |
+
|
51 |
+
[sub_resource type="VisualShaderNodeStep" id="VisualShaderNodeStep_07sk8"]
|
52 |
+
default_input_values = [0, 0.666, 1, 0.0]
|
53 |
+
|
54 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_5gm3l"]
|
55 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1), 2, 0.5]
|
56 |
+
op_type = 6
|
57 |
+
|
58 |
+
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_amub1"]
|
59 |
+
parameter_name = "water_color"
|
60 |
+
default_value_enabled = true
|
61 |
+
default_value = Color(0, 0.341783, 0.638043, 1)
|
62 |
+
|
63 |
+
[sub_resource type="VisualShaderNodeColorParameter" id="VisualShaderNodeColorParameter_3evsr"]
|
64 |
+
parameter_name = "foam_color"
|
65 |
+
default_value_enabled = true
|
66 |
+
|
67 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_40p55"]
|
68 |
+
constant = 0.6
|
69 |
+
|
70 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_lxkfi"]
|
71 |
+
function = 31
|
72 |
+
|
73 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_ke10c"]
|
74 |
+
|
75 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_28lt2"]
|
76 |
+
|
77 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_0vuo8"]
|
78 |
+
input_name = "time"
|
79 |
+
|
80 |
+
[sub_resource type="VisualShaderNodeUVFunc" id="VisualShaderNodeUVFunc_shc2h"]
|
81 |
+
default_input_values = [1, Vector2(3, 3), 2, Vector2(0, 0)]
|
82 |
+
|
83 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_s8e8r"]
|
84 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1), 2, Quaternion(0.5, 0.5, 0.5, 0.5)]
|
85 |
+
op_type = 5
|
86 |
+
|
87 |
+
[sub_resource type="VisualShaderNodeUVFunc" id="VisualShaderNodeUVFunc_ak4iq"]
|
88 |
+
default_input_values = [1, Vector2(-3, -3), 2, Vector2(0, 0)]
|
89 |
+
|
90 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_3yjg7"]
|
91 |
+
default_input_values = [0, 0.0, 1, 0.002]
|
92 |
+
operator = 2
|
93 |
+
|
94 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_j2cca"]
|
95 |
+
constant = 1.0
|
96 |
+
|
97 |
+
[sub_resource type="VisualShaderNodeFloatConstant" id="VisualShaderNodeFloatConstant_5gqkt"]
|
98 |
+
constant = 0.6
|
99 |
+
|
100 |
+
[sub_resource type="VisualShaderNodeMix" id="VisualShaderNodeMix_d4ulh"]
|
101 |
+
default_input_values = [0, 0.94, 1, 1.0, 2, 0.5]
|
102 |
+
|
103 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_hfs2o"]
|
104 |
+
default_input_values = [0, Quaternion(0, 0, 0, 0), 1, Quaternion(1, 1, 1, 1)]
|
105 |
+
op_type = 2
|
106 |
+
operator = 5
|
107 |
+
|
108 |
+
[sub_resource type="VisualShaderNodeProximityFade" id="VisualShaderNodeProximityFade_n4hcr"]
|
109 |
+
|
110 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_07qnl"]
|
111 |
+
default_input_values = [0, 0.0, 1, 48.0]
|
112 |
+
operator = 5
|
113 |
+
|
114 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_thkes"]
|
115 |
+
|
116 |
+
[sub_resource type="VisualShaderNodeMultiplyAdd" id="VisualShaderNodeMultiplyAdd_71wjw"]
|
117 |
+
default_input_values = [0, 0.0, 1, 0.4, 2, 0.0]
|
118 |
+
|
119 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_e10nc"]
|
120 |
+
input_name = "time"
|
121 |
+
|
122 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_sxt31"]
|
123 |
+
default_input_values = [0, 0.0, 1, 4.0]
|
124 |
+
operator = 2
|
125 |
+
|
126 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_xo62c"]
|
127 |
+
function = 0
|
128 |
+
|
129 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_drpvc"]
|
130 |
+
function = 12
|
131 |
+
|
132 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_papeo"]
|
133 |
+
operator = 2
|
134 |
+
|
135 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_l6qxq"]
|
136 |
+
input_name = "normal"
|
137 |
+
|
138 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_bjwgk"]
|
139 |
+
input_name = "vertex"
|
140 |
+
|
141 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_u6vmt"]
|
142 |
+
operator = 1
|
143 |
+
|
144 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_qt6m8"]
|
145 |
+
operator = 2
|
146 |
+
|
147 |
+
[sub_resource type="VisualShaderNodeVectorDecompose" id="VisualShaderNodeVectorDecompose_qovlt"]
|
148 |
+
|
149 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_t2kaa"]
|
150 |
+
parameter_name = "wave_scale"
|
151 |
+
default_value_enabled = true
|
152 |
+
default_value = 0.2
|
153 |
+
|
154 |
+
[sub_resource type="VisualShaderNodeFloatOp" id="VisualShaderNodeFloatOp_relvm"]
|
155 |
+
operator = 2
|
156 |
+
|
157 |
+
[sub_resource type="VisualShaderNodeFloatFunc" id="VisualShaderNodeFloatFunc_ub24v"]
|
158 |
+
function = 12
|
159 |
+
|
160 |
+
[sub_resource type="VisualShaderNodeComment" id="VisualShaderNodeComment_4o8y1"]
|
161 |
+
size = Vector2(2029.8, 1308.18)
|
162 |
+
title = "Scrolling Noise"
|
163 |
+
|
164 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_gu7qa"]
|
165 |
+
input_name = "time"
|
166 |
+
|
167 |
+
[sub_resource type="VisualShaderNodeInput" id="VisualShaderNodeInput_k2mpj"]
|
168 |
+
input_name = "uv"
|
169 |
+
|
170 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_6vl07"]
|
171 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
172 |
+
op_type = 0
|
173 |
+
|
174 |
+
[sub_resource type="VisualShaderNodeFloatParameter" id="VisualShaderNodeFloatParameter_a03y7"]
|
175 |
+
parameter_name = "water_speed2"
|
176 |
+
default_value_enabled = true
|
177 |
+
default_value = 0.003
|
178 |
+
|
179 |
+
[sub_resource type="VisualShaderNodeVectorOp" id="VisualShaderNodeVectorOp_w7nrt"]
|
180 |
+
default_input_values = [0, Vector2(0, 0), 1, Vector2(0, 0)]
|
181 |
+
op_type = 0
|
182 |
+
operator = 2
|
183 |
+
|
184 |
+
[sub_resource type="FastNoiseLite" id="FastNoiseLite_11yi2"]
|
185 |
+
fractal_type = 3
|
186 |
+
domain_warp_enabled = true
|
187 |
+
|
188 |
+
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_8rwkj"]
|
189 |
+
seamless = true
|
190 |
+
noise = SubResource("FastNoiseLite_11yi2")
|
191 |
+
|
192 |
+
[sub_resource type="VisualShaderNodeTexture" id="VisualShaderNodeTexture_5gkum"]
|
193 |
+
source = 5
|
194 |
+
texture = SubResource("NoiseTexture2D_8rwkj")
|
195 |
+
|
196 |
+
[sub_resource type="VisualShaderNodeTexture2DParameter" id="VisualShaderNodeTexture2DParameter_mjb0g"]
|
197 |
+
parameter_name = "main_noise2"
|
198 |
+
|
199 |
+
[resource]
|
200 |
+
code = "shader_type spatial;
|
201 |
+
render_mode blend_mix, depth_draw_opaque, cull_back, diffuse_toon, specular_schlick_ggx;
|
202 |
+
|
203 |
+
uniform float wave_scale = 0.20000000298023;
|
204 |
+
uniform float water_speed2 = 0.00300000002608;
|
205 |
+
uniform sampler2D main_noise2;
|
206 |
+
uniform vec4 water_color : source_color = vec4(0.000000, 0.341783, 0.638043, 1.000000);
|
207 |
+
uniform vec4 foam_color : source_color = vec4(1.000000, 1.000000, 1.000000, 1.000000);
|
208 |
+
uniform float foam_threshold = 0.5;
|
209 |
+
uniform float detail_water_speed = 0.00200000009499;
|
210 |
+
uniform sampler2D tex_frg_36;
|
211 |
+
uniform sampler2D depth_tex_frg_91 : hint_depth_texture;
|
212 |
+
uniform sampler2D tex_frg_63;
|
213 |
+
uniform sampler2D tex_frg_64;
|
214 |
+
|
215 |
+
|
216 |
+
|
217 |
+
void vertex() {
|
218 |
+
// FloatParameter:15
|
219 |
+
float n_out15p0 = wave_scale;
|
220 |
+
|
221 |
+
|
222 |
+
// FloatParameter:6
|
223 |
+
float n_out6p0 = water_speed2;
|
224 |
+
|
225 |
+
|
226 |
+
// Input:3
|
227 |
+
float n_out3p0 = TIME;
|
228 |
+
|
229 |
+
|
230 |
+
// VectorOp:7
|
231 |
+
vec2 n_out7p0 = vec2(n_out6p0) * vec2(n_out3p0);
|
232 |
+
|
233 |
+
|
234 |
+
// Input:4
|
235 |
+
vec2 n_out4p0 = UV;
|
236 |
+
|
237 |
+
|
238 |
+
// VectorOp:5
|
239 |
+
vec2 n_out5p0 = n_out7p0 + n_out4p0;
|
240 |
+
|
241 |
+
|
242 |
+
vec4 n_out8p0;
|
243 |
+
// Texture2D:8
|
244 |
+
n_out8p0 = texture(main_noise2, n_out5p0);
|
245 |
+
|
246 |
+
|
247 |
+
// VectorDecompose:14
|
248 |
+
float n_out14p0 = vec3(n_out8p0.xyz).x;
|
249 |
+
float n_out14p1 = vec3(n_out8p0.xyz).y;
|
250 |
+
float n_out14p2 = vec3(n_out8p0.xyz).z;
|
251 |
+
|
252 |
+
|
253 |
+
// FloatFunc:17
|
254 |
+
float n_out17p0 = abs(n_out14p0);
|
255 |
+
|
256 |
+
|
257 |
+
// FloatOp:16
|
258 |
+
float n_out16p0 = n_out15p0 * n_out17p0;
|
259 |
+
|
260 |
+
|
261 |
+
// Input:10
|
262 |
+
vec3 n_out10p0 = NORMAL;
|
263 |
+
|
264 |
+
|
265 |
+
// VectorOp:13
|
266 |
+
vec3 n_out13p0 = vec3(n_out16p0) * n_out10p0;
|
267 |
+
|
268 |
+
|
269 |
+
// Input:11
|
270 |
+
vec3 n_out11p0 = VERTEX;
|
271 |
+
|
272 |
+
|
273 |
+
// VectorOp:12
|
274 |
+
vec3 n_out12p0 = n_out13p0 - n_out11p0;
|
275 |
+
|
276 |
+
|
277 |
+
// Output:0
|
278 |
+
VERTEX = n_out12p0;
|
279 |
+
|
280 |
+
|
281 |
+
}
|
282 |
+
|
283 |
+
void fragment() {
|
284 |
+
// ColorParameter:59
|
285 |
+
vec4 n_out59p0 = water_color;
|
286 |
+
|
287 |
+
|
288 |
+
// ColorParameter:60
|
289 |
+
vec4 n_out60p0 = foam_color;
|
290 |
+
|
291 |
+
|
292 |
+
// FloatParameter:39
|
293 |
+
float n_out39p0 = foam_threshold;
|
294 |
+
|
295 |
+
|
296 |
+
// FloatParameter:34
|
297 |
+
float n_out34p0 = detail_water_speed;
|
298 |
+
|
299 |
+
|
300 |
+
// Input:31
|
301 |
+
float n_out31p0 = TIME;
|
302 |
+
|
303 |
+
|
304 |
+
// VectorOp:33
|
305 |
+
vec2 n_out33p0 = vec2(n_out34p0) * vec2(n_out31p0);
|
306 |
+
|
307 |
+
|
308 |
+
// Input:32
|
309 |
+
vec2 n_out32p0 = UV;
|
310 |
+
|
311 |
+
|
312 |
+
// VectorOp:35
|
313 |
+
vec2 n_out35p0 = n_out33p0 + n_out32p0;
|
314 |
+
|
315 |
+
|
316 |
+
// Texture2D:36
|
317 |
+
vec4 n_out36p0 = texture(tex_frg_36, n_out35p0);
|
318 |
+
|
319 |
+
|
320 |
+
float n_out91p0;
|
321 |
+
// ProximityFade:91
|
322 |
+
float n_in91p0 = 1.00000;
|
323 |
+
{
|
324 |
+
float __depth_tex = texture(depth_tex_frg_91, SCREEN_UV).r;
|
325 |
+
vec4 __depth_world_pos = INV_PROJECTION_MATRIX * vec4(SCREEN_UV * 2.0 - 1.0, __depth_tex, 1.0);
|
326 |
+
__depth_world_pos.xyz /= __depth_world_pos.w;
|
327 |
+
n_out91p0 = clamp(1.0 - smoothstep(__depth_world_pos.z + n_in91p0, __depth_world_pos.z, VERTEX.z), 0.0, 1.0);
|
328 |
+
}
|
329 |
+
|
330 |
+
|
331 |
+
// FloatFunc:62
|
332 |
+
float n_out62p0 = 1.0 - n_out91p0;
|
333 |
+
|
334 |
+
|
335 |
+
// FloatOp:100
|
336 |
+
float n_out100p0 = n_out36p0.x * n_out62p0;
|
337 |
+
|
338 |
+
|
339 |
+
// Input:95
|
340 |
+
float n_out95p0 = TIME;
|
341 |
+
|
342 |
+
|
343 |
+
// MultiplyAdd:94
|
344 |
+
float n_in94p1 = 0.40000;
|
345 |
+
float n_out94p0 = fma(n_out95p0, n_in94p1, n_out62p0);
|
346 |
+
|
347 |
+
|
348 |
+
// FloatOp:96
|
349 |
+
float n_in96p1 = 4.00000;
|
350 |
+
float n_out96p0 = n_out94p0 * n_in96p1;
|
351 |
+
|
352 |
+
|
353 |
+
// FloatFunc:97
|
354 |
+
float n_out97p0 = sin(n_out96p0);
|
355 |
+
|
356 |
+
|
357 |
+
// FloatFunc:98
|
358 |
+
float n_out98p0 = abs(n_out97p0);
|
359 |
+
|
360 |
+
|
361 |
+
// FloatOp:99
|
362 |
+
float n_out99p0 = n_out98p0 * n_out62p0;
|
363 |
+
|
364 |
+
|
365 |
+
// FloatOp:92
|
366 |
+
float n_in92p1 = 48.00000;
|
367 |
+
float n_out92p0 = pow(n_out62p0, n_in92p1);
|
368 |
+
|
369 |
+
|
370 |
+
// FloatOp:93
|
371 |
+
float n_out93p0 = n_out99p0 + n_out92p0;
|
372 |
+
|
373 |
+
|
374 |
+
// FloatOp:101
|
375 |
+
float n_out101p0 = n_out100p0 + n_out93p0;
|
376 |
+
|
377 |
+
|
378 |
+
// Step:55
|
379 |
+
float n_out55p0 = step(n_out39p0, n_out101p0);
|
380 |
+
|
381 |
+
|
382 |
+
// Mix:56
|
383 |
+
vec4 n_out56p0 = mix(n_out59p0, n_out60p0, n_out55p0);
|
384 |
+
|
385 |
+
|
386 |
+
// Mix:75
|
387 |
+
float n_in75p0 = 0.94000;
|
388 |
+
float n_in75p1 = 1.00000;
|
389 |
+
float n_out75p0 = mix(n_in75p0, n_in75p1, n_out55p0);
|
390 |
+
|
391 |
+
|
392 |
+
// FloatConstant:61
|
393 |
+
float n_out61p0 = 0.600000;
|
394 |
+
|
395 |
+
|
396 |
+
// FloatConstant:74
|
397 |
+
float n_out74p0 = 0.600000;
|
398 |
+
|
399 |
+
|
400 |
+
// FloatConstant:72
|
401 |
+
float n_out72p0 = 1.000000;
|
402 |
+
|
403 |
+
|
404 |
+
// Input:66
|
405 |
+
float n_out66p0 = TIME;
|
406 |
+
|
407 |
+
|
408 |
+
// FloatOp:71
|
409 |
+
float n_in71p1 = 0.00200;
|
410 |
+
float n_out71p0 = n_out66p0 * n_in71p1;
|
411 |
+
|
412 |
+
|
413 |
+
// UVFunc:70
|
414 |
+
vec2 n_in70p1 = vec2(-3.00000, -3.00000);
|
415 |
+
vec2 n_out70p0 = vec2(n_out71p0) * n_in70p1 + UV;
|
416 |
+
|
417 |
+
|
418 |
+
// Texture2D:63
|
419 |
+
vec4 n_out63p0 = texture(tex_frg_63, n_out70p0);
|
420 |
+
|
421 |
+
|
422 |
+
// UVFunc:68
|
423 |
+
vec2 n_in68p1 = vec2(3.00000, 3.00000);
|
424 |
+
vec2 n_out68p0 = vec2(n_out71p0) * n_in68p1 + UV;
|
425 |
+
|
426 |
+
|
427 |
+
// Texture2D:64
|
428 |
+
vec4 n_out64p0 = texture(tex_frg_64, n_out68p0);
|
429 |
+
|
430 |
+
|
431 |
+
// Mix:69
|
432 |
+
vec4 n_in69p2 = vec4(0.50000, 0.50000, 0.50000, 0.50000);
|
433 |
+
vec4 n_out69p0 = mix(n_out63p0, n_out64p0, n_in69p2);
|
434 |
+
|
435 |
+
|
436 |
+
// VectorOp:90
|
437 |
+
vec4 n_in90p1 = vec4(1.00000, 1.00000, 1.00000, 1.00000);
|
438 |
+
vec4 n_out90p0 = pow(n_out69p0, n_in90p1);
|
439 |
+
|
440 |
+
|
441 |
+
// Output:0
|
442 |
+
ALBEDO = vec3(n_out56p0.xyz);
|
443 |
+
ALPHA = n_out75p0;
|
444 |
+
METALLIC = n_out61p0;
|
445 |
+
ROUGHNESS = n_out74p0;
|
446 |
+
SPECULAR = n_out72p0;
|
447 |
+
NORMAL_MAP = vec3(n_out90p0.xyz);
|
448 |
+
|
449 |
+
|
450 |
+
}
|
451 |
+
"
|
452 |
+
graph_offset = Vector2(1284.03, -340.084)
|
453 |
+
modes/diffuse = 3
|
454 |
+
nodes/vertex/0/position = Vector2(6740, -20)
|
455 |
+
nodes/vertex/2/node = SubResource("VisualShaderNodeComment_4o8y1")
|
456 |
+
nodes/vertex/2/position = Vector2(1924.58, -428.571)
|
457 |
+
nodes/vertex/3/node = SubResource("VisualShaderNodeInput_gu7qa")
|
458 |
+
nodes/vertex/3/position = Vector2(2004.58, 131.429)
|
459 |
+
nodes/vertex/4/node = SubResource("VisualShaderNodeInput_k2mpj")
|
460 |
+
nodes/vertex/4/position = Vector2(1964.58, 291.429)
|
461 |
+
nodes/vertex/5/node = SubResource("VisualShaderNodeVectorOp_6vl07")
|
462 |
+
nodes/vertex/5/position = Vector2(3124.58, -148.571)
|
463 |
+
nodes/vertex/6/node = SubResource("VisualShaderNodeFloatParameter_a03y7")
|
464 |
+
nodes/vertex/6/position = Vector2(2004.58, -308.571)
|
465 |
+
nodes/vertex/7/node = SubResource("VisualShaderNodeVectorOp_w7nrt")
|
466 |
+
nodes/vertex/7/position = Vector2(2764.58, -308.571)
|
467 |
+
nodes/vertex/8/node = SubResource("VisualShaderNodeTexture_5gkum")
|
468 |
+
nodes/vertex/8/position = Vector2(3504.58, -148.571)
|
469 |
+
nodes/vertex/9/node = SubResource("VisualShaderNodeTexture2DParameter_mjb0g")
|
470 |
+
nodes/vertex/9/position = Vector2(2824.58, 351.429)
|
471 |
+
nodes/vertex/10/node = SubResource("VisualShaderNodeInput_l6qxq")
|
472 |
+
nodes/vertex/10/position = Vector2(4060, 200)
|
473 |
+
nodes/vertex/11/node = SubResource("VisualShaderNodeInput_bjwgk")
|
474 |
+
nodes/vertex/11/position = Vector2(4040, 540)
|
475 |
+
nodes/vertex/12/node = SubResource("VisualShaderNodeVectorOp_u6vmt")
|
476 |
+
nodes/vertex/12/position = Vector2(6080, -40)
|
477 |
+
nodes/vertex/13/node = SubResource("VisualShaderNodeVectorOp_qt6m8")
|
478 |
+
nodes/vertex/13/position = Vector2(5760, -400)
|
479 |
+
nodes/vertex/14/node = SubResource("VisualShaderNodeVectorDecompose_qovlt")
|
480 |
+
nodes/vertex/14/position = Vector2(4180, -400)
|
481 |
+
nodes/vertex/15/node = SubResource("VisualShaderNodeFloatParameter_t2kaa")
|
482 |
+
nodes/vertex/15/position = Vector2(3980, -900)
|
483 |
+
nodes/vertex/16/node = SubResource("VisualShaderNodeFloatOp_relvm")
|
484 |
+
nodes/vertex/16/position = Vector2(5340, -620)
|
485 |
+
nodes/vertex/17/node = SubResource("VisualShaderNodeFloatFunc_ub24v")
|
486 |
+
nodes/vertex/17/position = Vector2(4680, -400)
|
487 |
+
nodes/vertex/connections = PackedInt32Array(5, 0, 8, 0, 4, 0, 5, 1, 6, 0, 7, 0, 3, 0, 7, 1, 7, 0, 5, 0, 9, 0, 8, 2, 10, 0, 13, 1, 13, 0, 12, 0, 11, 0, 12, 1, 12, 0, 0, 0, 8, 0, 14, 0, 15, 0, 16, 0, 16, 0, 13, 0, 14, 0, 17, 0, 17, 0, 16, 1)
|
488 |
+
nodes/fragment/0/position = Vector2(9060, -1560)
|
489 |
+
nodes/fragment/30/node = SubResource("VisualShaderNodeComment_1n6h4")
|
490 |
+
nodes/fragment/30/position = Vector2(780, -2960)
|
491 |
+
nodes/fragment/31/node = SubResource("VisualShaderNodeInput_7wfef")
|
492 |
+
nodes/fragment/31/position = Vector2(860, -2400)
|
493 |
+
nodes/fragment/32/node = SubResource("VisualShaderNodeInput_y60id")
|
494 |
+
nodes/fragment/32/position = Vector2(820, -2240)
|
495 |
+
nodes/fragment/33/node = SubResource("VisualShaderNodeVectorOp_pt86f")
|
496 |
+
nodes/fragment/33/position = Vector2(1620, -2840)
|
497 |
+
nodes/fragment/34/node = SubResource("VisualShaderNodeFloatParameter_p2bsf")
|
498 |
+
nodes/fragment/34/position = Vector2(940, -2860)
|
499 |
+
nodes/fragment/35/node = SubResource("VisualShaderNodeVectorOp_ml4ab")
|
500 |
+
nodes/fragment/35/position = Vector2(1980, -2680)
|
501 |
+
nodes/fragment/36/node = SubResource("VisualShaderNodeTexture_ngw8e")
|
502 |
+
nodes/fragment/36/position = Vector2(2300, -2640)
|
503 |
+
nodes/fragment/39/node = SubResource("VisualShaderNodeFloatParameter_a6mhs")
|
504 |
+
nodes/fragment/39/position = Vector2(5040, -2920)
|
505 |
+
nodes/fragment/55/node = SubResource("VisualShaderNodeStep_07sk8")
|
506 |
+
nodes/fragment/55/position = Vector2(5820, -2560)
|
507 |
+
nodes/fragment/56/node = SubResource("VisualShaderNodeMix_5gm3l")
|
508 |
+
nodes/fragment/56/position = Vector2(6780, -2740)
|
509 |
+
nodes/fragment/59/node = SubResource("VisualShaderNodeColorParameter_amub1")
|
510 |
+
nodes/fragment/59/position = Vector2(5960, -3440)
|
511 |
+
nodes/fragment/60/node = SubResource("VisualShaderNodeColorParameter_3evsr")
|
512 |
+
nodes/fragment/60/position = Vector2(6040, -3000)
|
513 |
+
nodes/fragment/61/node = SubResource("VisualShaderNodeFloatConstant_40p55")
|
514 |
+
nodes/fragment/61/position = Vector2(6940, -1700)
|
515 |
+
nodes/fragment/62/node = SubResource("VisualShaderNodeFloatFunc_lxkfi")
|
516 |
+
nodes/fragment/62/position = Vector2(2420, -1320)
|
517 |
+
nodes/fragment/63/node = SubResource("VisualShaderNodeTexture_ke10c")
|
518 |
+
nodes/fragment/63/position = Vector2(7260, -980)
|
519 |
+
nodes/fragment/64/node = SubResource("VisualShaderNodeTexture_28lt2")
|
520 |
+
nodes/fragment/64/position = Vector2(7320, -320)
|
521 |
+
nodes/fragment/66/node = SubResource("VisualShaderNodeInput_0vuo8")
|
522 |
+
nodes/fragment/66/position = Vector2(5300, -700)
|
523 |
+
nodes/fragment/68/node = SubResource("VisualShaderNodeUVFunc_shc2h")
|
524 |
+
nodes/fragment/68/position = Vector2(6600, -120)
|
525 |
+
nodes/fragment/69/node = SubResource("VisualShaderNodeMix_s8e8r")
|
526 |
+
nodes/fragment/69/position = Vector2(7760, -640)
|
527 |
+
nodes/fragment/70/node = SubResource("VisualShaderNodeUVFunc_ak4iq")
|
528 |
+
nodes/fragment/70/position = Vector2(6580, -960)
|
529 |
+
nodes/fragment/71/node = SubResource("VisualShaderNodeFloatOp_3yjg7")
|
530 |
+
nodes/fragment/71/position = Vector2(6040, -500)
|
531 |
+
nodes/fragment/72/node = SubResource("VisualShaderNodeFloatConstant_j2cca")
|
532 |
+
nodes/fragment/72/position = Vector2(7100, -1340)
|
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assets/island.blend
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assets/islands.blend.import
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import_script/path=""
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blender/nodes/cameras=true
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37 |
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blender/nodes/modifiers=1
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38 |
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blender/meshes/colors=false
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39 |
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blender/meshes/uvs=true
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40 |
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blender/meshes/normals=true
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41 |
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blender/meshes/tangents=true
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blender/meshes/skins=2
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43 |
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blender/meshes/export_bones_deforming_mesh_only=false
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44 |
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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46 |
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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48 |
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blender/animation/group_tracks=true
|
assets/islands.blend1
ADDED
@@ -0,0 +1,8 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
<<<<<<< refs/remotes/origin/main
|
3 |
+
oid sha256:cf5772af1a2609cea8caf0a6b979ac4e5087d16b6408f3498567c625f889d0ac
|
4 |
+
size 17
|
5 |
+
=======
|
6 |
+
oid sha256:dbbe4cd996944efa1f01bf8fc96e1a2070036f8c6c9caeb12c0269715b5d2f43
|
7 |
+
size 956568
|
8 |
+
>>>>>>> updates islands, bug fixes, water shader
|
assets/mine.blend
ADDED
Binary file (967 kB). View file
|
|
assets/mine.blend.import
ADDED
@@ -0,0 +1,48 @@
|
|
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|
|
|
|
|
|
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|
|
1 |
+
[remap]
|
2 |
+
|
3 |
+
importer="scene"
|
4 |
+
importer_version=1
|
5 |
+
type="PackedScene"
|
6 |
+
uid="uid://dh6adun0fv2lw"
|
7 |
+
path="res://.godot/imported/mine.blend-f9920f7005fe0c2eefa4fa30cd968656.scn"
|
8 |
+
|
9 |
+
[deps]
|
10 |
+
|
11 |
+
source_file="res://assets/mine.blend"
|
12 |
+
dest_files=["res://.godot/imported/mine.blend-f9920f7005fe0c2eefa4fa30cd968656.scn"]
|
13 |
+
|
14 |
+
[params]
|
15 |
+
|
16 |
+
nodes/root_type="Node3D"
|
17 |
+
nodes/root_name="Scene Root"
|
18 |
+
nodes/apply_root_scale=true
|
19 |
+
nodes/root_scale=1.0
|
20 |
+
meshes/ensure_tangents=true
|
21 |
+
meshes/generate_lods=true
|
22 |
+
meshes/create_shadow_meshes=true
|
23 |
+
meshes/light_baking=1
|
24 |
+
meshes/lightmap_texel_size=0.2
|
25 |
+
skins/use_named_skins=true
|
26 |
+
animation/import=true
|
27 |
+
animation/fps=30
|
28 |
+
animation/trimming=false
|
29 |
+
animation/remove_immutable_tracks=true
|
30 |
+
import_script/path=""
|
31 |
+
_subresources={}
|
32 |
+
gltf/embedded_image_handling=1
|
33 |
+
blender/nodes/visible=0
|
34 |
+
blender/nodes/punctual_lights=true
|
35 |
+
blender/nodes/cameras=true
|
36 |
+
blender/nodes/custom_properties=true
|
37 |
+
blender/nodes/modifiers=1
|
38 |
+
blender/meshes/colors=false
|
39 |
+
blender/meshes/uvs=true
|
40 |
+
blender/meshes/normals=true
|
41 |
+
blender/meshes/tangents=true
|
42 |
+
blender/meshes/skins=2
|
43 |
+
blender/meshes/export_bones_deforming_mesh_only=false
|
44 |
+
blender/materials/unpack_enabled=true
|
45 |
+
blender/materials/export_materials=1
|
46 |
+
blender/animation/limit_playback=true
|
47 |
+
blender/animation/always_sample=true
|
48 |
+
blender/animation/group_tracks=true
|
assets/mine.blend1
ADDED
Binary file (967 kB). View file
|
|
assets/ship_light.bin
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:5ca919f496cfd21ee0ce744484486cc64424adfbf5df90c96945506f6bc78da0
|
3 |
+
size 506820
|
assets/ship_light.gltf
ADDED
@@ -0,0 +1,1725 @@
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1710 |
+
2.775925,
|
1711 |
+
1.05056143
|
1712 |
+
],
|
1713 |
+
"name": "steering 1"
|
1714 |
+
}
|
1715 |
+
],
|
1716 |
+
"scene": 0,
|
1717 |
+
"scenes": [
|
1718 |
+
{
|
1719 |
+
"nodes": [
|
1720 |
+
0
|
1721 |
+
],
|
1722 |
+
"name": "ship_light"
|
1723 |
+
}
|
1724 |
+
]
|
1725 |
+
}
|
assets/ship_light.gltf.import
ADDED
@@ -0,0 +1,32 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[remap]
|
2 |
+
|
3 |
+
importer="scene"
|
4 |
+
importer_version=1
|
5 |
+
type="PackedScene"
|
6 |
+
uid="uid://ibxj38j0qgl"
|
7 |
+
path="res://.godot/imported/ship_light.gltf-a6024718509d035f4ad4cab65528b96c.scn"
|
8 |
+
|
9 |
+
[deps]
|
10 |
+
|
11 |
+
source_file="res://assets/ship_light.gltf"
|
12 |
+
dest_files=["res://.godot/imported/ship_light.gltf-a6024718509d035f4ad4cab65528b96c.scn"]
|
13 |
+
|
14 |
+
[params]
|
15 |
+
|
16 |
+
nodes/root_type="Node3D"
|
17 |
+
nodes/root_name="Scene Root"
|
18 |
+
nodes/apply_root_scale=true
|
19 |
+
nodes/root_scale=1.0
|
20 |
+
meshes/ensure_tangents=true
|
21 |
+
meshes/generate_lods=true
|
22 |
+
meshes/create_shadow_meshes=true
|
23 |
+
meshes/light_baking=1
|
24 |
+
meshes/lightmap_texel_size=0.2
|
25 |
+
skins/use_named_skins=true
|
26 |
+
animation/import=true
|
27 |
+
animation/fps=30
|
28 |
+
animation/trimming=false
|
29 |
+
animation/remove_immutable_tracks=true
|
30 |
+
import_script/path=""
|
31 |
+
_subresources={}
|
32 |
+
gltf/embedded_image_handling=1
|
assets/sunflowers_puresky_2k.hdr
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:430861cb722951c1eeff3b3c5762e7e73a610fcffc4186b5d828c5e7557fe1b4
|
3 |
+
size 5658712
|
assets/sunflowers_puresky_2k.hdr.import
ADDED
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[remap]
|
2 |
+
|
3 |
+
importer="texture"
|
4 |
+
type="CompressedTexture2D"
|
5 |
+
uid="uid://bwccewqy1bytq"
|
6 |
+
path.bptc="res://.godot/imported/sunflowers_puresky_2k.hdr-1b46ad88d4e25120fbc24cdef4d99df6.bptc.ctex"
|
7 |
+
metadata={
|
8 |
+
"imported_formats": ["s3tc_bptc"],
|
9 |
+
"vram_texture": true
|
10 |
+
}
|
11 |
+
|
12 |
+
[deps]
|
13 |
+
|
14 |
+
source_file="res://assets/sunflowers_puresky_2k.hdr"
|
15 |
+
dest_files=["res://.godot/imported/sunflowers_puresky_2k.hdr-1b46ad88d4e25120fbc24cdef4d99df6.bptc.ctex"]
|
16 |
+
|
17 |
+
[params]
|
18 |
+
|
19 |
+
compress/mode=2
|
20 |
+
compress/high_quality=false
|
21 |
+
compress/lossy_quality=0.7
|
22 |
+
compress/hdr_compression=1
|
23 |
+
compress/normal_map=0
|
24 |
+
compress/channel_pack=0
|
25 |
+
mipmaps/generate=true
|
26 |
+
mipmaps/limit=-1
|
27 |
+
roughness/mode=0
|
28 |
+
roughness/src_normal=""
|
29 |
+
process/fix_alpha_border=true
|
30 |
+
process/premult_alpha=false
|
31 |
+
process/normal_map_invert_y=false
|
32 |
+
process/hdr_as_srgb=false
|
33 |
+
process/hdr_clamp_exposure=false
|
34 |
+
process/size_limit=0
|
35 |
+
detect_3d/compress_to=0
|
chest.gd
ADDED
@@ -0,0 +1,22 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends MeshInstance3D
|
2 |
+
@onready var area_3d = $Area3D
|
3 |
+
|
4 |
+
func _on_area_3d_body_entered(body):
|
5 |
+
if body is Player:
|
6 |
+
body.chest_collected()
|
7 |
+
call_deferred("respawn")
|
8 |
+
|
9 |
+
func respawn():
|
10 |
+
hide()
|
11 |
+
area_3d.set_monitoring(false)
|
12 |
+
area_3d.set_monitorable(false)
|
13 |
+
await get_tree().create_timer(10.0).timeout
|
14 |
+
area_3d.set_monitoring(true)
|
15 |
+
area_3d.set_monitorable(true)
|
16 |
+
show()
|
17 |
+
|
18 |
+
func get_mesh_aabb() -> AABB:
|
19 |
+
var aabb = mesh.get_aabb()
|
20 |
+
aabb.position *= scale.x
|
21 |
+
aabb.size *= scale.x
|
22 |
+
return aabb
|
chest.tscn
ADDED
The diff for this file is too large to render.
See raw diff
|
|
deque.gd
ADDED
@@ -0,0 +1,84 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
class_name Deque
|
2 |
+
|
3 |
+
var _data : Array = []
|
4 |
+
var _current_index : int = 0
|
5 |
+
var max_size : int = -1:
|
6 |
+
set(value):
|
7 |
+
# Sets the maximum size and ensures the deque conforms to this size.
|
8 |
+
max_size = value
|
9 |
+
_current_index = 0
|
10 |
+
while _data.size() > max_size:
|
11 |
+
_data.pop_back()
|
12 |
+
|
13 |
+
# Appends an element to the end of the deque.
|
14 |
+
func push_back(value) -> void:
|
15 |
+
if max_size > -1 and _data.size() >= max_size:
|
16 |
+
_data.pop_front()
|
17 |
+
_data.append(value)
|
18 |
+
|
19 |
+
# Adds an element to the beginning of the deque.
|
20 |
+
func push_front(value) -> void:
|
21 |
+
if max_size > -1 and _data.size() >= max_size:
|
22 |
+
_data.pop_back()
|
23 |
+
_data.insert(0, value)
|
24 |
+
|
25 |
+
# Removes and returns the last element of the deque.
|
26 |
+
func pop_back() -> Variant:
|
27 |
+
if _data.size() == 0:
|
28 |
+
return null
|
29 |
+
return _data.pop_back()
|
30 |
+
|
31 |
+
# Removes and returns the first element of the deque.
|
32 |
+
func pop_front() -> Variant:
|
33 |
+
if _data.size() == 0:
|
34 |
+
return null
|
35 |
+
return _data.pop_front()
|
36 |
+
|
37 |
+
# Returns the last element of the deque without removing it.
|
38 |
+
func back() -> Variant:
|
39 |
+
if _data.size() == 0:
|
40 |
+
return null
|
41 |
+
return _data[_data.size() - 1]
|
42 |
+
|
43 |
+
# Returns the first element of the deque without removing it.
|
44 |
+
func front() -> Variant:
|
45 |
+
if _data.size() == 0:
|
46 |
+
return null
|
47 |
+
return _data[0]
|
48 |
+
|
49 |
+
# Returns the number of elements in the deque.
|
50 |
+
func size() -> int:
|
51 |
+
return _data.size()
|
52 |
+
|
53 |
+
# Checks if the deque is empty.
|
54 |
+
func is_empty() -> bool:
|
55 |
+
return _data.size() == 0
|
56 |
+
|
57 |
+
# Clears the deque.
|
58 |
+
func clear() -> void:
|
59 |
+
_data.clear()
|
60 |
+
|
61 |
+
# Start of iteration. Resets the current index.
|
62 |
+
func _iter_init(arg) -> bool:
|
63 |
+
_current_index = 0
|
64 |
+
return _current_index < _data.size()
|
65 |
+
|
66 |
+
# Moves to the next item in the sequence.
|
67 |
+
func _iter_next(arg) -> bool:
|
68 |
+
_current_index += 1
|
69 |
+
return _current_index < _data.size()
|
70 |
+
|
71 |
+
# Returns the current item in the sequence.
|
72 |
+
func _iter_get(arg) -> Variant:
|
73 |
+
if _current_index < _data.size():
|
74 |
+
return _data[_current_index]
|
75 |
+
return null
|
76 |
+
|
77 |
+
# Reset current index when setting max size
|
78 |
+
func set_max_size(value: int) -> void:
|
79 |
+
max_size = value
|
80 |
+
_current_index = 0
|
81 |
+
while _data.size() > max_size:
|
82 |
+
_data.pop_back()
|
83 |
+
|
84 |
+
|
game.gd
ADDED
@@ -0,0 +1,88 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends Node3D
|
2 |
+
|
3 |
+
@onready var islands = $Islands
|
4 |
+
@onready var mines = $Mines
|
5 |
+
@onready var chests = $Chests
|
6 |
+
|
7 |
+
@export var n_islands := 100
|
8 |
+
@export var n_chests := 100
|
9 |
+
@export var n_mines := 100
|
10 |
+
|
11 |
+
@export var world_size := Rect2(-50, -50, 100, 100)
|
12 |
+
@export var spawn_zone := Rect2(-5, -5, 10, 10)
|
13 |
+
|
14 |
+
var island_scenes = [preload("res://islands.tscn")]
|
15 |
+
var chest_scenes = [preload("res://chest.tscn")]
|
16 |
+
var mine_scenes = [preload("res://mine.tscn")]
|
17 |
+
|
18 |
+
var bbs : Array[Rect2]= []
|
19 |
+
# Called when the node enters the scene tree for the first time.
|
20 |
+
func _ready():
|
21 |
+
randomize()
|
22 |
+
spawn_world()
|
23 |
+
$Player.reset_signal.connect(spawn_world)
|
24 |
+
|
25 |
+
|
26 |
+
func spawn_world():
|
27 |
+
bbs.clear()
|
28 |
+
bbs.append(spawn_zone)
|
29 |
+
spawn_islands()
|
30 |
+
spawn_chests()
|
31 |
+
spawn_mines()
|
32 |
+
|
33 |
+
|
34 |
+
func bb_overlaps(rect: Rect2, border:float)->bool:
|
35 |
+
var expanded_rect = rect.grow(border)
|
36 |
+
for bb in bbs:
|
37 |
+
if bb.intersects(expanded_rect):
|
38 |
+
return true
|
39 |
+
|
40 |
+
return false
|
41 |
+
|
42 |
+
|
43 |
+
func find_valid_position(aabb, border:float) -> Vector2:
|
44 |
+
var x_pos = randf_range(world_size.position.x, world_size.end.x)
|
45 |
+
var z_pos = randf_range(world_size.position.y, world_size.end.y)
|
46 |
+
var aabb2d = Rect2(Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos), Vector2(aabb.size.x, aabb.size.z))
|
47 |
+
|
48 |
+
while bb_overlaps(aabb2d, border): # change to n_tries
|
49 |
+
x_pos = randf_range(world_size.position.x, world_size.end.x)
|
50 |
+
z_pos = randf_range(world_size.position.y, world_size.end.y)
|
51 |
+
aabb2d = Rect2(Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos), Vector2(aabb.size.x, aabb.size.z))
|
52 |
+
|
53 |
+
return Vector2(aabb.position.x+x_pos, aabb.position.z+z_pos)
|
54 |
+
|
55 |
+
func spawn_scene(scene, border:float):
|
56 |
+
var instance = scene.instantiate()
|
57 |
+
var aabb = instance.get_mesh_aabb()
|
58 |
+
var spawn_position = find_valid_position(aabb,border)
|
59 |
+
var aabb2d = Rect2(spawn_position, Vector2(aabb.size.x, aabb.size.z))
|
60 |
+
|
61 |
+
bbs.append(aabb2d)
|
62 |
+
instance.position = Vector3(spawn_position.x, 0.0, spawn_position.y)
|
63 |
+
|
64 |
+
instance.rotate_y(randf_range(0,2*PI))
|
65 |
+
|
66 |
+
return instance
|
67 |
+
|
68 |
+
|
69 |
+
func clear_and_spawn(parent, scenes: Array, count, border: float=5.0):
|
70 |
+
for child in parent.get_children():
|
71 |
+
child.queue_free()
|
72 |
+
|
73 |
+
for i in count:
|
74 |
+
var scene = scenes.pick_random()
|
75 |
+
var instance = spawn_scene(scene, border)
|
76 |
+
parent.add_child(instance)
|
77 |
+
instance.set_owner(get_tree().edited_scene_root)
|
78 |
+
|
79 |
+
func spawn_islands():
|
80 |
+
clear_and_spawn(islands, island_scenes, n_islands, 10.0)
|
81 |
+
|
82 |
+
func spawn_chests():
|
83 |
+
clear_and_spawn(chests, chest_scenes, n_chests)
|
84 |
+
|
85 |
+
func spawn_mines():
|
86 |
+
clear_and_spawn(mines, mine_scenes, n_mines)
|
87 |
+
|
88 |
+
|
game.tscn
ADDED
@@ -0,0 +1,71 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[gd_scene load_steps=9 format=3 uid="uid://bufeymuvmqxji"]
|
2 |
+
|
3 |
+
[ext_resource type="Script" path="res://game.gd" id="1_u4uwx"]
|
4 |
+
[ext_resource type="PackedScene" uid="uid://bpdxuymjylis5" path="res://player.tscn" id="3_hm3tp"]
|
5 |
+
[ext_resource type="Shader" uid="uid://dkh57lx7eqcsg" path="res://water_shader.tres" id="3_s5i1u"]
|
6 |
+
|
7 |
+
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ljqpd"]
|
8 |
+
render_priority = 0
|
9 |
+
shader = ExtResource("3_s5i1u")
|
10 |
+
|
11 |
+
[sub_resource type="QuadMesh" id="QuadMesh_ugw64"]
|
12 |
+
material = SubResource("ShaderMaterial_ljqpd")
|
13 |
+
size = Vector2(300, 300)
|
14 |
+
subdivide_width = 10
|
15 |
+
subdivide_depth = 10
|
16 |
+
orientation = 1
|
17 |
+
|
18 |
+
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8wpn3"]
|
19 |
+
albedo_color = Color(0.18483, 0.36409, 0.234525, 1)
|
20 |
+
disable_receive_shadows = true
|
21 |
+
|
22 |
+
[sub_resource type="QuadMesh" id="QuadMesh_wfiqy"]
|
23 |
+
material = SubResource("StandardMaterial3D_8wpn3")
|
24 |
+
size = Vector2(300, 300)
|
25 |
+
orientation = 1
|
26 |
+
|
27 |
+
[sub_resource type="BoxShape3D" id="BoxShape3D_hydvp"]
|
28 |
+
size = Vector3(230, 50, 230)
|
29 |
+
|
30 |
+
[node name="Game" type="Node3D"]
|
31 |
+
script = ExtResource("1_u4uwx")
|
32 |
+
n_islands = 10
|
33 |
+
n_chests = 50
|
34 |
+
n_mines = 50
|
35 |
+
world_size = Rect2(-100, -100, 200, 200)
|
36 |
+
|
37 |
+
[node name="Sea" type="MeshInstance3D" parent="."]
|
38 |
+
mesh = SubResource("QuadMesh_ugw64")
|
39 |
+
|
40 |
+
[node name="Sand" type="MeshInstance3D" parent="."]
|
41 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -6.5439, 0)
|
42 |
+
mesh = SubResource("QuadMesh_wfiqy")
|
43 |
+
|
44 |
+
[node name="Player" parent="." instance=ExtResource("3_hm3tp")]
|
45 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.21881, -0.5, 0)
|
46 |
+
|
47 |
+
[node name="RemoteTransform3D" type="RemoteTransform3D" parent="Player"]
|
48 |
+
remote_path = NodePath("../../CameraBase")
|
49 |
+
update_rotation = false
|
50 |
+
|
51 |
+
[node name="CameraBase" type="Node3D" parent="."]
|
52 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.21881, -0.5, 0)
|
53 |
+
|
54 |
+
[node name="Camera3D" type="Camera3D" parent="CameraBase"]
|
55 |
+
transform = Transform3D(0.505331, -0.780183, 0.36872, 0, 0.427291, 0.904114, -0.862925, -0.456877, 0.215924, 13.3135, 36.3117, 9.05366)
|
56 |
+
current = true
|
57 |
+
|
58 |
+
[node name="Islands" type="Node3D" parent="."]
|
59 |
+
|
60 |
+
[node name="Mines" type="Node3D" parent="."]
|
61 |
+
|
62 |
+
[node name="Chests" type="Node3D" parent="."]
|
63 |
+
|
64 |
+
[node name="GameArea" type="Area3D" parent="."]
|
65 |
+
collision_layer = 0
|
66 |
+
monitorable = false
|
67 |
+
|
68 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="GameArea"]
|
69 |
+
shape = SubResource("BoxShape3D_hydvp")
|
70 |
+
|
71 |
+
[connection signal="body_exited" from="GameArea" to="Player" method="_on_game_area_body_exited"]
|
health_bar.gd
ADDED
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends Sprite3D
|
2 |
+
|
3 |
+
@onready var health_bar_2d = $SubViewport/HealthBar2D
|
4 |
+
|
5 |
+
func _ready():
|
6 |
+
#texture = $SubViewport.get_texture()
|
7 |
+
update_health(3.0)
|
8 |
+
pass
|
9 |
+
|
10 |
+
func update_health(value):
|
11 |
+
health_bar_2d.update_health(value, 3.0)
|
health_bar.tscn
ADDED
@@ -0,0 +1,25 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[gd_scene load_steps=5 format=3 uid="uid://px62msmlcd4u"]
|
2 |
+
|
3 |
+
[ext_resource type="Texture2D" uid="uid://duoockr2sau4a" path="res://assets/bar_green.png" id="1_ow354"]
|
4 |
+
[ext_resource type="Script" path="res://health_bar.gd" id="2_0mudc"]
|
5 |
+
[ext_resource type="Script" path="res://health_bar_2d.gd" id="3_4it6d"]
|
6 |
+
|
7 |
+
[sub_resource type="ViewportTexture" id="ViewportTexture_oc0gm"]
|
8 |
+
viewport_path = NodePath("SubViewport")
|
9 |
+
|
10 |
+
[node name="HealthBar" type="Sprite3D"]
|
11 |
+
billboard = 1
|
12 |
+
texture = SubResource("ViewportTexture_oc0gm")
|
13 |
+
script = ExtResource("2_0mudc")
|
14 |
+
|
15 |
+
[node name="SubViewport" type="SubViewport" parent="."]
|
16 |
+
transparent_bg = true
|
17 |
+
size = Vector2i(200, 26)
|
18 |
+
|
19 |
+
[node name="HealthBar2D" type="TextureProgressBar" parent="SubViewport"]
|
20 |
+
offset_right = 40.0
|
21 |
+
offset_bottom = 40.0
|
22 |
+
max_value = 3.0
|
23 |
+
value = 3.0
|
24 |
+
texture_progress = ExtResource("1_ow354")
|
25 |
+
script = ExtResource("3_4it6d")
|
health_bar_2d.gd
ADDED
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends TextureProgressBar
|
2 |
+
|
3 |
+
var bar_red = preload("res://assets/bar_red.png")
|
4 |
+
var bar_green = preload("res://assets/bar_green.png")
|
5 |
+
var bar_yellow = preload("res://assets/bar_yellow.png")
|
6 |
+
|
7 |
+
|
8 |
+
func _ready():
|
9 |
+
show()
|
10 |
+
texture_progress = bar_green
|
11 |
+
|
12 |
+
func update_health(_value, max_value):
|
13 |
+
value = _value
|
14 |
+
texture_progress = bar_green
|
15 |
+
if value < 0.75 * max_value:
|
16 |
+
texture_progress = bar_yellow
|
17 |
+
if value < 0.45 * max_value:
|
18 |
+
texture_progress = bar_red
|
icon.svg
ADDED
icon.svg.import
ADDED
@@ -0,0 +1,37 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[remap]
|
2 |
+
|
3 |
+
importer="texture"
|
4 |
+
type="CompressedTexture2D"
|
5 |
+
uid="uid://tjtdc6e74ae0"
|
6 |
+
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
|
7 |
+
metadata={
|
8 |
+
"vram_texture": false
|
9 |
+
}
|
10 |
+
|
11 |
+
[deps]
|
12 |
+
|
13 |
+
source_file="res://icon.svg"
|
14 |
+
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
|
15 |
+
|
16 |
+
[params]
|
17 |
+
|
18 |
+
compress/mode=0
|
19 |
+
compress/high_quality=false
|
20 |
+
compress/lossy_quality=0.7
|
21 |
+
compress/hdr_compression=1
|
22 |
+
compress/normal_map=0
|
23 |
+
compress/channel_pack=0
|
24 |
+
mipmaps/generate=false
|
25 |
+
mipmaps/limit=-1
|
26 |
+
roughness/mode=0
|
27 |
+
roughness/src_normal=""
|
28 |
+
process/fix_alpha_border=true
|
29 |
+
process/premult_alpha=false
|
30 |
+
process/normal_map_invert_y=false
|
31 |
+
process/hdr_as_srgb=false
|
32 |
+
process/hdr_clamp_exposure=false
|
33 |
+
process/size_limit=0
|
34 |
+
detect_3d/compress_to=1
|
35 |
+
svg/scale=1.0
|
36 |
+
editor/scale_with_editor_scale=false
|
37 |
+
editor/convert_colors_with_editor_theme=false
|
islands.gd
ADDED
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends Node3D
|
2 |
+
|
3 |
+
var island_mesh : MeshInstance3D
|
4 |
+
|
5 |
+
func init():
|
6 |
+
var n_meshes = get_child_count() - 2
|
7 |
+
var mesh_id = randi_range(0, n_meshes-1)
|
8 |
+
|
9 |
+
for child in get_children():
|
10 |
+
if child is MeshInstance3D:
|
11 |
+
child.hide()
|
12 |
+
|
13 |
+
island_mesh = get_child(mesh_id) as MeshInstance3D
|
14 |
+
island_mesh.show()
|
15 |
+
|
16 |
+
var col_shape = island_mesh.mesh.create_convex_shape()
|
17 |
+
$Area3D/CollisionShape3D.shape = col_shape
|
18 |
+
$StaticBody3D/CollisionShape3D.shape = col_shape
|
19 |
+
|
20 |
+
func get_mesh_aabb() -> AABB:
|
21 |
+
if island_mesh == null:
|
22 |
+
init()
|
23 |
+
return island_mesh.mesh.get_aabb()
|
islands.tscn
ADDED
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[gd_scene load_steps=3 format=3 uid="uid://cic47j3ixh261"]
|
2 |
+
|
3 |
+
[ext_resource type="PackedScene" uid="uid://dplv61rnlprym" path="res://assets/islands.blend" id="1_170qk"]
|
4 |
+
[ext_resource type="Script" path="res://islands.gd" id="2_4rvkp"]
|
5 |
+
|
6 |
+
[node name="islands" instance=ExtResource("1_170qk")]
|
7 |
+
script = ExtResource("2_4rvkp")
|
8 |
+
|
9 |
+
[node name="Area3D" type="Area3D" parent="." index="3"]
|
10 |
+
collision_layer = 4
|
11 |
+
collision_mask = 0
|
12 |
+
monitoring = false
|
13 |
+
|
14 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
15 |
+
|
16 |
+
[node name="StaticBody3D" type="StaticBody3D" parent="." index="4"]
|
17 |
+
collision_layer = 4
|
18 |
+
collision_mask = 0
|
19 |
+
|
20 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
|
mine.gd
ADDED
@@ -0,0 +1,28 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends Node3D
|
2 |
+
|
3 |
+
@onready var area_3d = $Area3D
|
4 |
+
|
5 |
+
# Called when the node enters the scene tree for the first time.
|
6 |
+
func _ready():
|
7 |
+
pass # Replace with function body.
|
8 |
+
|
9 |
+
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
10 |
+
func _process(delta):
|
11 |
+
pass
|
12 |
+
|
13 |
+
func _on_area_3d_body_entered(body):
|
14 |
+
if body is Player:
|
15 |
+
body.mine_hit()
|
16 |
+
call_deferred("respawn")
|
17 |
+
|
18 |
+
func respawn():
|
19 |
+
hide()
|
20 |
+
area_3d.set_monitoring(false)
|
21 |
+
area_3d.set_monitorable(false)
|
22 |
+
await get_tree().create_timer(10.0).timeout
|
23 |
+
area_3d.set_monitoring(true)
|
24 |
+
area_3d.set_monitorable(true)
|
25 |
+
show()
|
26 |
+
|
27 |
+
func get_mesh_aabb() -> AABB:
|
28 |
+
return $Icosphere.mesh.get_aabb().grow(scale.x)
|
mine.tscn
ADDED
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
[gd_scene load_steps=4 format=3 uid="uid://bkpr7mt3rwxj3"]
|
2 |
+
|
3 |
+
[ext_resource type="PackedScene" uid="uid://coooffo26jyba" path="res://assets/mine.blend" id="1_tx8dm"]
|
4 |
+
[ext_resource type="Script" path="res://mine.gd" id="2_xgged"]
|
5 |
+
|
6 |
+
[sub_resource type="CylinderShape3D" id="CylinderShape3D_41oc0"]
|
7 |
+
radius = 1.3
|
8 |
+
|
9 |
+
[node name="mine" instance=ExtResource("1_tx8dm")]
|
10 |
+
script = ExtResource("2_xgged")
|
11 |
+
|
12 |
+
[node name="Area3D" type="Area3D" parent="." index="8"]
|
13 |
+
collision_layer = 16
|
14 |
+
|
15 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D" index="0"]
|
16 |
+
shape = SubResource("CylinderShape3D_41oc0")
|
17 |
+
|
18 |
+
[connection signal="body_entered" from="Area3D" to="." method="_on_area_3d_body_entered"]
|
player.tscn
ADDED
@@ -0,0 +1,2074 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
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|
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1 |
+
[gd_scene load_steps=9 format=3 uid="uid://bpdxuymjylis5"]
|
2 |
+
|
3 |
+
[ext_resource type="Script" path="res://Player.gd" id="1_et66q"]
|
4 |
+
[ext_resource type="Script" path="res://AIController3D.gd" id="2_3ydot"]
|
5 |
+
[ext_resource type="PackedScene" uid="uid://bqj6y8aikg4yf" path="res://assets/ship_light.gltf" id="3_6et4q"]
|
6 |
+
[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/GridSensor3D.gd" id="3_gxsr5"]
|
7 |
+
[ext_resource type="PackedScene" uid="uid://px62msmlcd4u" path="res://health_bar.tscn" id="4_bnrq3"]
|
8 |
+
|
9 |
+
[sub_resource type="BoxShape3D" id="BoxShape3D_lpids"]
|
10 |
+
size = Vector3(4, 2, 4)
|
11 |
+
|
12 |
+
[sub_resource type="ViewportTexture" id="ViewportTexture_qgoip"]
|
13 |
+
viewport_path = NodePath("SubViewport")
|
14 |
+
|
15 |
+
[sub_resource type="BoxShape3D" id="BoxShape3D_x01ay"]
|
16 |
+
size = Vector3(1.96291, 1.5632, 4.79053)
|
17 |
+
|
18 |
+
[node name="Player" type="CharacterBody3D"]
|
19 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
|
20 |
+
collision_mask = 4
|
21 |
+
axis_lock_linear_y = true
|
22 |
+
axis_lock_angular_y = true
|
23 |
+
motion_mode = 1
|
24 |
+
wall_min_slide_angle = 0.0174533
|
25 |
+
safe_margin = 0.1
|
26 |
+
script = ExtResource("1_et66q")
|
27 |
+
|
28 |
+
[node name="AIController3D" type="Node3D" parent="."]
|
29 |
+
script = ExtResource("2_3ydot")
|
30 |
+
reset_after = 8000
|
31 |
+
|
32 |
+
[node name="GridSensor3D" type="Node3D" parent="AIController3D"]
|
33 |
+
script = ExtResource("3_gxsr5")
|
34 |
+
detection_mask = 28
|
35 |
+
collide_with_areas = true
|
36 |
+
cell_width = 4.0
|
37 |
+
cell_height = 2.0
|
38 |
+
grid_size_x = 15
|
39 |
+
grid_size_z = 15
|
40 |
+
|
41 |
+
[node name="GridCell 0 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
42 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -28)
|
43 |
+
collision_layer = 0
|
44 |
+
collision_mask = 28
|
45 |
+
input_ray_pickable = false
|
46 |
+
|
47 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 0"]
|
48 |
+
shape = SubResource("BoxShape3D_lpids")
|
49 |
+
|
50 |
+
[node name="GridCell 0 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
51 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -24)
|
52 |
+
collision_layer = 0
|
53 |
+
collision_mask = 28
|
54 |
+
input_ray_pickable = false
|
55 |
+
|
56 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 1"]
|
57 |
+
shape = SubResource("BoxShape3D_lpids")
|
58 |
+
|
59 |
+
[node name="GridCell 0 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
60 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -20)
|
61 |
+
collision_layer = 0
|
62 |
+
collision_mask = 28
|
63 |
+
input_ray_pickable = false
|
64 |
+
|
65 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 2"]
|
66 |
+
shape = SubResource("BoxShape3D_lpids")
|
67 |
+
|
68 |
+
[node name="GridCell 0 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
69 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -16)
|
70 |
+
collision_layer = 0
|
71 |
+
collision_mask = 28
|
72 |
+
input_ray_pickable = false
|
73 |
+
|
74 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 3"]
|
75 |
+
shape = SubResource("BoxShape3D_lpids")
|
76 |
+
|
77 |
+
[node name="GridCell 0 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
78 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -12)
|
79 |
+
collision_layer = 0
|
80 |
+
collision_mask = 28
|
81 |
+
input_ray_pickable = false
|
82 |
+
|
83 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 4"]
|
84 |
+
shape = SubResource("BoxShape3D_lpids")
|
85 |
+
|
86 |
+
[node name="GridCell 0 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
87 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -8)
|
88 |
+
collision_layer = 0
|
89 |
+
collision_mask = 28
|
90 |
+
input_ray_pickable = false
|
91 |
+
|
92 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 5"]
|
93 |
+
shape = SubResource("BoxShape3D_lpids")
|
94 |
+
|
95 |
+
[node name="GridCell 0 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
96 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, -4)
|
97 |
+
collision_layer = 0
|
98 |
+
collision_mask = 28
|
99 |
+
input_ray_pickable = false
|
100 |
+
|
101 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 6"]
|
102 |
+
shape = SubResource("BoxShape3D_lpids")
|
103 |
+
|
104 |
+
[node name="GridCell 0 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
105 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 0)
|
106 |
+
collision_layer = 0
|
107 |
+
collision_mask = 28
|
108 |
+
input_ray_pickable = false
|
109 |
+
|
110 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 7"]
|
111 |
+
shape = SubResource("BoxShape3D_lpids")
|
112 |
+
|
113 |
+
[node name="GridCell 0 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
114 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 4)
|
115 |
+
collision_layer = 0
|
116 |
+
collision_mask = 28
|
117 |
+
input_ray_pickable = false
|
118 |
+
|
119 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 8"]
|
120 |
+
shape = SubResource("BoxShape3D_lpids")
|
121 |
+
|
122 |
+
[node name="GridCell 0 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
123 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 8)
|
124 |
+
collision_layer = 0
|
125 |
+
collision_mask = 28
|
126 |
+
input_ray_pickable = false
|
127 |
+
|
128 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 9"]
|
129 |
+
shape = SubResource("BoxShape3D_lpids")
|
130 |
+
|
131 |
+
[node name="GridCell 0 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
132 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 12)
|
133 |
+
collision_layer = 0
|
134 |
+
collision_mask = 28
|
135 |
+
input_ray_pickable = false
|
136 |
+
|
137 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 10"]
|
138 |
+
shape = SubResource("BoxShape3D_lpids")
|
139 |
+
|
140 |
+
[node name="GridCell 0 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
141 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 16)
|
142 |
+
collision_layer = 0
|
143 |
+
collision_mask = 28
|
144 |
+
input_ray_pickable = false
|
145 |
+
|
146 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 11"]
|
147 |
+
shape = SubResource("BoxShape3D_lpids")
|
148 |
+
|
149 |
+
[node name="GridCell 0 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
150 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 20)
|
151 |
+
collision_layer = 0
|
152 |
+
collision_mask = 28
|
153 |
+
input_ray_pickable = false
|
154 |
+
|
155 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 12"]
|
156 |
+
shape = SubResource("BoxShape3D_lpids")
|
157 |
+
|
158 |
+
[node name="GridCell 0 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
159 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 24)
|
160 |
+
collision_layer = 0
|
161 |
+
collision_mask = 28
|
162 |
+
input_ray_pickable = false
|
163 |
+
|
164 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 13"]
|
165 |
+
shape = SubResource("BoxShape3D_lpids")
|
166 |
+
|
167 |
+
[node name="GridCell 0 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
168 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -28, 0, 28)
|
169 |
+
collision_layer = 0
|
170 |
+
collision_mask = 28
|
171 |
+
input_ray_pickable = false
|
172 |
+
|
173 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 0 14"]
|
174 |
+
shape = SubResource("BoxShape3D_lpids")
|
175 |
+
|
176 |
+
[node name="GridCell 1 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
177 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -28)
|
178 |
+
collision_layer = 0
|
179 |
+
collision_mask = 28
|
180 |
+
input_ray_pickable = false
|
181 |
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|
182 |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 0"]
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183 |
+
shape = SubResource("BoxShape3D_lpids")
|
184 |
+
|
185 |
+
[node name="GridCell 1 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
186 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -24)
|
187 |
+
collision_layer = 0
|
188 |
+
collision_mask = 28
|
189 |
+
input_ray_pickable = false
|
190 |
+
|
191 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 1"]
|
192 |
+
shape = SubResource("BoxShape3D_lpids")
|
193 |
+
|
194 |
+
[node name="GridCell 1 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
195 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -20)
|
196 |
+
collision_layer = 0
|
197 |
+
collision_mask = 28
|
198 |
+
input_ray_pickable = false
|
199 |
+
|
200 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 2"]
|
201 |
+
shape = SubResource("BoxShape3D_lpids")
|
202 |
+
|
203 |
+
[node name="GridCell 1 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
204 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -16)
|
205 |
+
collision_layer = 0
|
206 |
+
collision_mask = 28
|
207 |
+
input_ray_pickable = false
|
208 |
+
|
209 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 3"]
|
210 |
+
shape = SubResource("BoxShape3D_lpids")
|
211 |
+
|
212 |
+
[node name="GridCell 1 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
213 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -12)
|
214 |
+
collision_layer = 0
|
215 |
+
collision_mask = 28
|
216 |
+
input_ray_pickable = false
|
217 |
+
|
218 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 4"]
|
219 |
+
shape = SubResource("BoxShape3D_lpids")
|
220 |
+
|
221 |
+
[node name="GridCell 1 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
222 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -8)
|
223 |
+
collision_layer = 0
|
224 |
+
collision_mask = 28
|
225 |
+
input_ray_pickable = false
|
226 |
+
|
227 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 5"]
|
228 |
+
shape = SubResource("BoxShape3D_lpids")
|
229 |
+
|
230 |
+
[node name="GridCell 1 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
231 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, -4)
|
232 |
+
collision_layer = 0
|
233 |
+
collision_mask = 28
|
234 |
+
input_ray_pickable = false
|
235 |
+
|
236 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 6"]
|
237 |
+
shape = SubResource("BoxShape3D_lpids")
|
238 |
+
|
239 |
+
[node name="GridCell 1 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
240 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 0)
|
241 |
+
collision_layer = 0
|
242 |
+
collision_mask = 28
|
243 |
+
input_ray_pickable = false
|
244 |
+
|
245 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 7"]
|
246 |
+
shape = SubResource("BoxShape3D_lpids")
|
247 |
+
|
248 |
+
[node name="GridCell 1 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
249 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 4)
|
250 |
+
collision_layer = 0
|
251 |
+
collision_mask = 28
|
252 |
+
input_ray_pickable = false
|
253 |
+
|
254 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 8"]
|
255 |
+
shape = SubResource("BoxShape3D_lpids")
|
256 |
+
|
257 |
+
[node name="GridCell 1 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
258 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 8)
|
259 |
+
collision_layer = 0
|
260 |
+
collision_mask = 28
|
261 |
+
input_ray_pickable = false
|
262 |
+
|
263 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 9"]
|
264 |
+
shape = SubResource("BoxShape3D_lpids")
|
265 |
+
|
266 |
+
[node name="GridCell 1 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
267 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 12)
|
268 |
+
collision_layer = 0
|
269 |
+
collision_mask = 28
|
270 |
+
input_ray_pickable = false
|
271 |
+
|
272 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 10"]
|
273 |
+
shape = SubResource("BoxShape3D_lpids")
|
274 |
+
|
275 |
+
[node name="GridCell 1 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
276 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 16)
|
277 |
+
collision_layer = 0
|
278 |
+
collision_mask = 28
|
279 |
+
input_ray_pickable = false
|
280 |
+
|
281 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 11"]
|
282 |
+
shape = SubResource("BoxShape3D_lpids")
|
283 |
+
|
284 |
+
[node name="GridCell 1 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
285 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 20)
|
286 |
+
collision_layer = 0
|
287 |
+
collision_mask = 28
|
288 |
+
input_ray_pickable = false
|
289 |
+
|
290 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 12"]
|
291 |
+
shape = SubResource("BoxShape3D_lpids")
|
292 |
+
|
293 |
+
[node name="GridCell 1 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
294 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 24)
|
295 |
+
collision_layer = 0
|
296 |
+
collision_mask = 28
|
297 |
+
input_ray_pickable = false
|
298 |
+
|
299 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 13"]
|
300 |
+
shape = SubResource("BoxShape3D_lpids")
|
301 |
+
|
302 |
+
[node name="GridCell 1 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
303 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24, 0, 28)
|
304 |
+
collision_layer = 0
|
305 |
+
collision_mask = 28
|
306 |
+
input_ray_pickable = false
|
307 |
+
|
308 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 1 14"]
|
309 |
+
shape = SubResource("BoxShape3D_lpids")
|
310 |
+
|
311 |
+
[node name="GridCell 2 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
312 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -28)
|
313 |
+
collision_layer = 0
|
314 |
+
collision_mask = 28
|
315 |
+
input_ray_pickable = false
|
316 |
+
|
317 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 0"]
|
318 |
+
shape = SubResource("BoxShape3D_lpids")
|
319 |
+
|
320 |
+
[node name="GridCell 2 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
321 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -24)
|
322 |
+
collision_layer = 0
|
323 |
+
collision_mask = 28
|
324 |
+
input_ray_pickable = false
|
325 |
+
|
326 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 1"]
|
327 |
+
shape = SubResource("BoxShape3D_lpids")
|
328 |
+
|
329 |
+
[node name="GridCell 2 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
330 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -20)
|
331 |
+
collision_layer = 0
|
332 |
+
collision_mask = 28
|
333 |
+
input_ray_pickable = false
|
334 |
+
|
335 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 2"]
|
336 |
+
shape = SubResource("BoxShape3D_lpids")
|
337 |
+
|
338 |
+
[node name="GridCell 2 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
339 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -16)
|
340 |
+
collision_layer = 0
|
341 |
+
collision_mask = 28
|
342 |
+
input_ray_pickable = false
|
343 |
+
|
344 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 3"]
|
345 |
+
shape = SubResource("BoxShape3D_lpids")
|
346 |
+
|
347 |
+
[node name="GridCell 2 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
348 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -12)
|
349 |
+
collision_layer = 0
|
350 |
+
collision_mask = 28
|
351 |
+
input_ray_pickable = false
|
352 |
+
|
353 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 4"]
|
354 |
+
shape = SubResource("BoxShape3D_lpids")
|
355 |
+
|
356 |
+
[node name="GridCell 2 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
357 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -8)
|
358 |
+
collision_layer = 0
|
359 |
+
collision_mask = 28
|
360 |
+
input_ray_pickable = false
|
361 |
+
|
362 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 5"]
|
363 |
+
shape = SubResource("BoxShape3D_lpids")
|
364 |
+
|
365 |
+
[node name="GridCell 2 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
366 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, -4)
|
367 |
+
collision_layer = 0
|
368 |
+
collision_mask = 28
|
369 |
+
input_ray_pickable = false
|
370 |
+
|
371 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 6"]
|
372 |
+
shape = SubResource("BoxShape3D_lpids")
|
373 |
+
|
374 |
+
[node name="GridCell 2 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
375 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 0)
|
376 |
+
collision_layer = 0
|
377 |
+
collision_mask = 28
|
378 |
+
input_ray_pickable = false
|
379 |
+
|
380 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 7"]
|
381 |
+
shape = SubResource("BoxShape3D_lpids")
|
382 |
+
|
383 |
+
[node name="GridCell 2 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
384 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 4)
|
385 |
+
collision_layer = 0
|
386 |
+
collision_mask = 28
|
387 |
+
input_ray_pickable = false
|
388 |
+
|
389 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 8"]
|
390 |
+
shape = SubResource("BoxShape3D_lpids")
|
391 |
+
|
392 |
+
[node name="GridCell 2 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
393 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 8)
|
394 |
+
collision_layer = 0
|
395 |
+
collision_mask = 28
|
396 |
+
input_ray_pickable = false
|
397 |
+
|
398 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 9"]
|
399 |
+
shape = SubResource("BoxShape3D_lpids")
|
400 |
+
|
401 |
+
[node name="GridCell 2 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
402 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 12)
|
403 |
+
collision_layer = 0
|
404 |
+
collision_mask = 28
|
405 |
+
input_ray_pickable = false
|
406 |
+
|
407 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 10"]
|
408 |
+
shape = SubResource("BoxShape3D_lpids")
|
409 |
+
|
410 |
+
[node name="GridCell 2 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
411 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 16)
|
412 |
+
collision_layer = 0
|
413 |
+
collision_mask = 28
|
414 |
+
input_ray_pickable = false
|
415 |
+
|
416 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 11"]
|
417 |
+
shape = SubResource("BoxShape3D_lpids")
|
418 |
+
|
419 |
+
[node name="GridCell 2 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
420 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 20)
|
421 |
+
collision_layer = 0
|
422 |
+
collision_mask = 28
|
423 |
+
input_ray_pickable = false
|
424 |
+
|
425 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 12"]
|
426 |
+
shape = SubResource("BoxShape3D_lpids")
|
427 |
+
|
428 |
+
[node name="GridCell 2 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
429 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 24)
|
430 |
+
collision_layer = 0
|
431 |
+
collision_mask = 28
|
432 |
+
input_ray_pickable = false
|
433 |
+
|
434 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 13"]
|
435 |
+
shape = SubResource("BoxShape3D_lpids")
|
436 |
+
|
437 |
+
[node name="GridCell 2 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
438 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -20, 0, 28)
|
439 |
+
collision_layer = 0
|
440 |
+
collision_mask = 28
|
441 |
+
input_ray_pickable = false
|
442 |
+
|
443 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 2 14"]
|
444 |
+
shape = SubResource("BoxShape3D_lpids")
|
445 |
+
|
446 |
+
[node name="GridCell 3 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
447 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -28)
|
448 |
+
collision_layer = 0
|
449 |
+
collision_mask = 28
|
450 |
+
input_ray_pickable = false
|
451 |
+
|
452 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 0"]
|
453 |
+
shape = SubResource("BoxShape3D_lpids")
|
454 |
+
|
455 |
+
[node name="GridCell 3 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
456 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -24)
|
457 |
+
collision_layer = 0
|
458 |
+
collision_mask = 28
|
459 |
+
input_ray_pickable = false
|
460 |
+
|
461 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 1"]
|
462 |
+
shape = SubResource("BoxShape3D_lpids")
|
463 |
+
|
464 |
+
[node name="GridCell 3 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
465 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -20)
|
466 |
+
collision_layer = 0
|
467 |
+
collision_mask = 28
|
468 |
+
input_ray_pickable = false
|
469 |
+
|
470 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 2"]
|
471 |
+
shape = SubResource("BoxShape3D_lpids")
|
472 |
+
|
473 |
+
[node name="GridCell 3 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
474 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -16)
|
475 |
+
collision_layer = 0
|
476 |
+
collision_mask = 28
|
477 |
+
input_ray_pickable = false
|
478 |
+
|
479 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 3"]
|
480 |
+
shape = SubResource("BoxShape3D_lpids")
|
481 |
+
|
482 |
+
[node name="GridCell 3 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
483 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -12)
|
484 |
+
collision_layer = 0
|
485 |
+
collision_mask = 28
|
486 |
+
input_ray_pickable = false
|
487 |
+
|
488 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 4"]
|
489 |
+
shape = SubResource("BoxShape3D_lpids")
|
490 |
+
|
491 |
+
[node name="GridCell 3 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
492 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -8)
|
493 |
+
collision_layer = 0
|
494 |
+
collision_mask = 28
|
495 |
+
input_ray_pickable = false
|
496 |
+
|
497 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 5"]
|
498 |
+
shape = SubResource("BoxShape3D_lpids")
|
499 |
+
|
500 |
+
[node name="GridCell 3 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
501 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, -4)
|
502 |
+
collision_layer = 0
|
503 |
+
collision_mask = 28
|
504 |
+
input_ray_pickable = false
|
505 |
+
|
506 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 6"]
|
507 |
+
shape = SubResource("BoxShape3D_lpids")
|
508 |
+
|
509 |
+
[node name="GridCell 3 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
510 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 0)
|
511 |
+
collision_layer = 0
|
512 |
+
collision_mask = 28
|
513 |
+
input_ray_pickable = false
|
514 |
+
|
515 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 7"]
|
516 |
+
shape = SubResource("BoxShape3D_lpids")
|
517 |
+
|
518 |
+
[node name="GridCell 3 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
519 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 4)
|
520 |
+
collision_layer = 0
|
521 |
+
collision_mask = 28
|
522 |
+
input_ray_pickable = false
|
523 |
+
|
524 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 8"]
|
525 |
+
shape = SubResource("BoxShape3D_lpids")
|
526 |
+
|
527 |
+
[node name="GridCell 3 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
528 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 8)
|
529 |
+
collision_layer = 0
|
530 |
+
collision_mask = 28
|
531 |
+
input_ray_pickable = false
|
532 |
+
|
533 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 9"]
|
534 |
+
shape = SubResource("BoxShape3D_lpids")
|
535 |
+
|
536 |
+
[node name="GridCell 3 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
537 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 12)
|
538 |
+
collision_layer = 0
|
539 |
+
collision_mask = 28
|
540 |
+
input_ray_pickable = false
|
541 |
+
|
542 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 10"]
|
543 |
+
shape = SubResource("BoxShape3D_lpids")
|
544 |
+
|
545 |
+
[node name="GridCell 3 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
546 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 16)
|
547 |
+
collision_layer = 0
|
548 |
+
collision_mask = 28
|
549 |
+
input_ray_pickable = false
|
550 |
+
|
551 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 11"]
|
552 |
+
shape = SubResource("BoxShape3D_lpids")
|
553 |
+
|
554 |
+
[node name="GridCell 3 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
555 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 20)
|
556 |
+
collision_layer = 0
|
557 |
+
collision_mask = 28
|
558 |
+
input_ray_pickable = false
|
559 |
+
|
560 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 12"]
|
561 |
+
shape = SubResource("BoxShape3D_lpids")
|
562 |
+
|
563 |
+
[node name="GridCell 3 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
564 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 24)
|
565 |
+
collision_layer = 0
|
566 |
+
collision_mask = 28
|
567 |
+
input_ray_pickable = false
|
568 |
+
|
569 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 13"]
|
570 |
+
shape = SubResource("BoxShape3D_lpids")
|
571 |
+
|
572 |
+
[node name="GridCell 3 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
573 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16, 0, 28)
|
574 |
+
collision_layer = 0
|
575 |
+
collision_mask = 28
|
576 |
+
input_ray_pickable = false
|
577 |
+
|
578 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 3 14"]
|
579 |
+
shape = SubResource("BoxShape3D_lpids")
|
580 |
+
|
581 |
+
[node name="GridCell 4 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
582 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -28)
|
583 |
+
collision_layer = 0
|
584 |
+
collision_mask = 28
|
585 |
+
input_ray_pickable = false
|
586 |
+
|
587 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 0"]
|
588 |
+
shape = SubResource("BoxShape3D_lpids")
|
589 |
+
|
590 |
+
[node name="GridCell 4 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
591 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -24)
|
592 |
+
collision_layer = 0
|
593 |
+
collision_mask = 28
|
594 |
+
input_ray_pickable = false
|
595 |
+
|
596 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 1"]
|
597 |
+
shape = SubResource("BoxShape3D_lpids")
|
598 |
+
|
599 |
+
[node name="GridCell 4 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
600 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -20)
|
601 |
+
collision_layer = 0
|
602 |
+
collision_mask = 28
|
603 |
+
input_ray_pickable = false
|
604 |
+
|
605 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 2"]
|
606 |
+
shape = SubResource("BoxShape3D_lpids")
|
607 |
+
|
608 |
+
[node name="GridCell 4 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
609 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -16)
|
610 |
+
collision_layer = 0
|
611 |
+
collision_mask = 28
|
612 |
+
input_ray_pickable = false
|
613 |
+
|
614 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 3"]
|
615 |
+
shape = SubResource("BoxShape3D_lpids")
|
616 |
+
|
617 |
+
[node name="GridCell 4 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
618 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -12)
|
619 |
+
collision_layer = 0
|
620 |
+
collision_mask = 28
|
621 |
+
input_ray_pickable = false
|
622 |
+
|
623 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 4"]
|
624 |
+
shape = SubResource("BoxShape3D_lpids")
|
625 |
+
|
626 |
+
[node name="GridCell 4 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
627 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -8)
|
628 |
+
collision_layer = 0
|
629 |
+
collision_mask = 28
|
630 |
+
input_ray_pickable = false
|
631 |
+
|
632 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 5"]
|
633 |
+
shape = SubResource("BoxShape3D_lpids")
|
634 |
+
|
635 |
+
[node name="GridCell 4 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
636 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -4)
|
637 |
+
collision_layer = 0
|
638 |
+
collision_mask = 28
|
639 |
+
input_ray_pickable = false
|
640 |
+
|
641 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 6"]
|
642 |
+
shape = SubResource("BoxShape3D_lpids")
|
643 |
+
|
644 |
+
[node name="GridCell 4 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
645 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 0)
|
646 |
+
collision_layer = 0
|
647 |
+
collision_mask = 28
|
648 |
+
input_ray_pickable = false
|
649 |
+
|
650 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 7"]
|
651 |
+
shape = SubResource("BoxShape3D_lpids")
|
652 |
+
|
653 |
+
[node name="GridCell 4 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
654 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 4)
|
655 |
+
collision_layer = 0
|
656 |
+
collision_mask = 28
|
657 |
+
input_ray_pickable = false
|
658 |
+
|
659 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 8"]
|
660 |
+
shape = SubResource("BoxShape3D_lpids")
|
661 |
+
|
662 |
+
[node name="GridCell 4 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
663 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 8)
|
664 |
+
collision_layer = 0
|
665 |
+
collision_mask = 28
|
666 |
+
input_ray_pickable = false
|
667 |
+
|
668 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 9"]
|
669 |
+
shape = SubResource("BoxShape3D_lpids")
|
670 |
+
|
671 |
+
[node name="GridCell 4 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
672 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 12)
|
673 |
+
collision_layer = 0
|
674 |
+
collision_mask = 28
|
675 |
+
input_ray_pickable = false
|
676 |
+
|
677 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 10"]
|
678 |
+
shape = SubResource("BoxShape3D_lpids")
|
679 |
+
|
680 |
+
[node name="GridCell 4 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
681 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 16)
|
682 |
+
collision_layer = 0
|
683 |
+
collision_mask = 28
|
684 |
+
input_ray_pickable = false
|
685 |
+
|
686 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 11"]
|
687 |
+
shape = SubResource("BoxShape3D_lpids")
|
688 |
+
|
689 |
+
[node name="GridCell 4 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
690 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 20)
|
691 |
+
collision_layer = 0
|
692 |
+
collision_mask = 28
|
693 |
+
input_ray_pickable = false
|
694 |
+
|
695 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 12"]
|
696 |
+
shape = SubResource("BoxShape3D_lpids")
|
697 |
+
|
698 |
+
[node name="GridCell 4 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
699 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 24)
|
700 |
+
collision_layer = 0
|
701 |
+
collision_mask = 28
|
702 |
+
input_ray_pickable = false
|
703 |
+
|
704 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 13"]
|
705 |
+
shape = SubResource("BoxShape3D_lpids")
|
706 |
+
|
707 |
+
[node name="GridCell 4 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
708 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 28)
|
709 |
+
collision_layer = 0
|
710 |
+
collision_mask = 28
|
711 |
+
input_ray_pickable = false
|
712 |
+
|
713 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 4 14"]
|
714 |
+
shape = SubResource("BoxShape3D_lpids")
|
715 |
+
|
716 |
+
[node name="GridCell 5 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
717 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -28)
|
718 |
+
collision_layer = 0
|
719 |
+
collision_mask = 28
|
720 |
+
input_ray_pickable = false
|
721 |
+
|
722 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 0"]
|
723 |
+
shape = SubResource("BoxShape3D_lpids")
|
724 |
+
|
725 |
+
[node name="GridCell 5 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
726 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -24)
|
727 |
+
collision_layer = 0
|
728 |
+
collision_mask = 28
|
729 |
+
input_ray_pickable = false
|
730 |
+
|
731 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 1"]
|
732 |
+
shape = SubResource("BoxShape3D_lpids")
|
733 |
+
|
734 |
+
[node name="GridCell 5 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
735 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -20)
|
736 |
+
collision_layer = 0
|
737 |
+
collision_mask = 28
|
738 |
+
input_ray_pickable = false
|
739 |
+
|
740 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 2"]
|
741 |
+
shape = SubResource("BoxShape3D_lpids")
|
742 |
+
|
743 |
+
[node name="GridCell 5 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
744 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -16)
|
745 |
+
collision_layer = 0
|
746 |
+
collision_mask = 28
|
747 |
+
input_ray_pickable = false
|
748 |
+
|
749 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 3"]
|
750 |
+
shape = SubResource("BoxShape3D_lpids")
|
751 |
+
|
752 |
+
[node name="GridCell 5 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
753 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -12)
|
754 |
+
collision_layer = 0
|
755 |
+
collision_mask = 28
|
756 |
+
input_ray_pickable = false
|
757 |
+
|
758 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 4"]
|
759 |
+
shape = SubResource("BoxShape3D_lpids")
|
760 |
+
|
761 |
+
[node name="GridCell 5 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
762 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -8)
|
763 |
+
collision_layer = 0
|
764 |
+
collision_mask = 28
|
765 |
+
input_ray_pickable = false
|
766 |
+
|
767 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 5"]
|
768 |
+
shape = SubResource("BoxShape3D_lpids")
|
769 |
+
|
770 |
+
[node name="GridCell 5 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
771 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, -4)
|
772 |
+
collision_layer = 0
|
773 |
+
collision_mask = 28
|
774 |
+
input_ray_pickable = false
|
775 |
+
|
776 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 6"]
|
777 |
+
shape = SubResource("BoxShape3D_lpids")
|
778 |
+
|
779 |
+
[node name="GridCell 5 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
780 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 0)
|
781 |
+
collision_layer = 0
|
782 |
+
collision_mask = 28
|
783 |
+
input_ray_pickable = false
|
784 |
+
|
785 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 7"]
|
786 |
+
shape = SubResource("BoxShape3D_lpids")
|
787 |
+
|
788 |
+
[node name="GridCell 5 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
789 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 4)
|
790 |
+
collision_layer = 0
|
791 |
+
collision_mask = 28
|
792 |
+
input_ray_pickable = false
|
793 |
+
|
794 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 8"]
|
795 |
+
shape = SubResource("BoxShape3D_lpids")
|
796 |
+
|
797 |
+
[node name="GridCell 5 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
798 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 8)
|
799 |
+
collision_layer = 0
|
800 |
+
collision_mask = 28
|
801 |
+
input_ray_pickable = false
|
802 |
+
|
803 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 9"]
|
804 |
+
shape = SubResource("BoxShape3D_lpids")
|
805 |
+
|
806 |
+
[node name="GridCell 5 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
807 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 12)
|
808 |
+
collision_layer = 0
|
809 |
+
collision_mask = 28
|
810 |
+
input_ray_pickable = false
|
811 |
+
|
812 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 10"]
|
813 |
+
shape = SubResource("BoxShape3D_lpids")
|
814 |
+
|
815 |
+
[node name="GridCell 5 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
816 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 16)
|
817 |
+
collision_layer = 0
|
818 |
+
collision_mask = 28
|
819 |
+
input_ray_pickable = false
|
820 |
+
|
821 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 11"]
|
822 |
+
shape = SubResource("BoxShape3D_lpids")
|
823 |
+
|
824 |
+
[node name="GridCell 5 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
825 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 20)
|
826 |
+
collision_layer = 0
|
827 |
+
collision_mask = 28
|
828 |
+
input_ray_pickable = false
|
829 |
+
|
830 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 12"]
|
831 |
+
shape = SubResource("BoxShape3D_lpids")
|
832 |
+
|
833 |
+
[node name="GridCell 5 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
834 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 24)
|
835 |
+
collision_layer = 0
|
836 |
+
collision_mask = 28
|
837 |
+
input_ray_pickable = false
|
838 |
+
|
839 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 13"]
|
840 |
+
shape = SubResource("BoxShape3D_lpids")
|
841 |
+
|
842 |
+
[node name="GridCell 5 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
843 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 28)
|
844 |
+
collision_layer = 0
|
845 |
+
collision_mask = 28
|
846 |
+
input_ray_pickable = false
|
847 |
+
|
848 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 5 14"]
|
849 |
+
shape = SubResource("BoxShape3D_lpids")
|
850 |
+
|
851 |
+
[node name="GridCell 6 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
852 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -28)
|
853 |
+
collision_layer = 0
|
854 |
+
collision_mask = 28
|
855 |
+
input_ray_pickable = false
|
856 |
+
|
857 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 0"]
|
858 |
+
shape = SubResource("BoxShape3D_lpids")
|
859 |
+
|
860 |
+
[node name="GridCell 6 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
861 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -24)
|
862 |
+
collision_layer = 0
|
863 |
+
collision_mask = 28
|
864 |
+
input_ray_pickable = false
|
865 |
+
|
866 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 1"]
|
867 |
+
shape = SubResource("BoxShape3D_lpids")
|
868 |
+
|
869 |
+
[node name="GridCell 6 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
870 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -20)
|
871 |
+
collision_layer = 0
|
872 |
+
collision_mask = 28
|
873 |
+
input_ray_pickable = false
|
874 |
+
|
875 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 2"]
|
876 |
+
shape = SubResource("BoxShape3D_lpids")
|
877 |
+
|
878 |
+
[node name="GridCell 6 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
879 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -16)
|
880 |
+
collision_layer = 0
|
881 |
+
collision_mask = 28
|
882 |
+
input_ray_pickable = false
|
883 |
+
|
884 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 3"]
|
885 |
+
shape = SubResource("BoxShape3D_lpids")
|
886 |
+
|
887 |
+
[node name="GridCell 6 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
888 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -12)
|
889 |
+
collision_layer = 0
|
890 |
+
collision_mask = 28
|
891 |
+
input_ray_pickable = false
|
892 |
+
|
893 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 4"]
|
894 |
+
shape = SubResource("BoxShape3D_lpids")
|
895 |
+
|
896 |
+
[node name="GridCell 6 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
897 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -8)
|
898 |
+
collision_layer = 0
|
899 |
+
collision_mask = 28
|
900 |
+
input_ray_pickable = false
|
901 |
+
|
902 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 5"]
|
903 |
+
shape = SubResource("BoxShape3D_lpids")
|
904 |
+
|
905 |
+
[node name="GridCell 6 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
906 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -4)
|
907 |
+
collision_layer = 0
|
908 |
+
collision_mask = 28
|
909 |
+
input_ray_pickable = false
|
910 |
+
|
911 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 6"]
|
912 |
+
shape = SubResource("BoxShape3D_lpids")
|
913 |
+
|
914 |
+
[node name="GridCell 6 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
915 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 0)
|
916 |
+
collision_layer = 0
|
917 |
+
collision_mask = 28
|
918 |
+
input_ray_pickable = false
|
919 |
+
|
920 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 7"]
|
921 |
+
shape = SubResource("BoxShape3D_lpids")
|
922 |
+
|
923 |
+
[node name="GridCell 6 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
924 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 4)
|
925 |
+
collision_layer = 0
|
926 |
+
collision_mask = 28
|
927 |
+
input_ray_pickable = false
|
928 |
+
|
929 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 8"]
|
930 |
+
shape = SubResource("BoxShape3D_lpids")
|
931 |
+
|
932 |
+
[node name="GridCell 6 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
933 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 8)
|
934 |
+
collision_layer = 0
|
935 |
+
collision_mask = 28
|
936 |
+
input_ray_pickable = false
|
937 |
+
|
938 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 9"]
|
939 |
+
shape = SubResource("BoxShape3D_lpids")
|
940 |
+
|
941 |
+
[node name="GridCell 6 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
942 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 12)
|
943 |
+
collision_layer = 0
|
944 |
+
collision_mask = 28
|
945 |
+
input_ray_pickable = false
|
946 |
+
|
947 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 10"]
|
948 |
+
shape = SubResource("BoxShape3D_lpids")
|
949 |
+
|
950 |
+
[node name="GridCell 6 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
951 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 16)
|
952 |
+
collision_layer = 0
|
953 |
+
collision_mask = 28
|
954 |
+
input_ray_pickable = false
|
955 |
+
|
956 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 11"]
|
957 |
+
shape = SubResource("BoxShape3D_lpids")
|
958 |
+
|
959 |
+
[node name="GridCell 6 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
960 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 20)
|
961 |
+
collision_layer = 0
|
962 |
+
collision_mask = 28
|
963 |
+
input_ray_pickable = false
|
964 |
+
|
965 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 12"]
|
966 |
+
shape = SubResource("BoxShape3D_lpids")
|
967 |
+
|
968 |
+
[node name="GridCell 6 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
969 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 24)
|
970 |
+
collision_layer = 0
|
971 |
+
collision_mask = 28
|
972 |
+
input_ray_pickable = false
|
973 |
+
|
974 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 13"]
|
975 |
+
shape = SubResource("BoxShape3D_lpids")
|
976 |
+
|
977 |
+
[node name="GridCell 6 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
978 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 28)
|
979 |
+
collision_layer = 0
|
980 |
+
collision_mask = 28
|
981 |
+
input_ray_pickable = false
|
982 |
+
|
983 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 6 14"]
|
984 |
+
shape = SubResource("BoxShape3D_lpids")
|
985 |
+
|
986 |
+
[node name="GridCell 7 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
987 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -28)
|
988 |
+
collision_layer = 0
|
989 |
+
collision_mask = 28
|
990 |
+
input_ray_pickable = false
|
991 |
+
|
992 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 0"]
|
993 |
+
shape = SubResource("BoxShape3D_lpids")
|
994 |
+
|
995 |
+
[node name="GridCell 7 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
996 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -24)
|
997 |
+
collision_layer = 0
|
998 |
+
collision_mask = 28
|
999 |
+
input_ray_pickable = false
|
1000 |
+
|
1001 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 1"]
|
1002 |
+
shape = SubResource("BoxShape3D_lpids")
|
1003 |
+
|
1004 |
+
[node name="GridCell 7 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1005 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -20)
|
1006 |
+
collision_layer = 0
|
1007 |
+
collision_mask = 28
|
1008 |
+
input_ray_pickable = false
|
1009 |
+
|
1010 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 2"]
|
1011 |
+
shape = SubResource("BoxShape3D_lpids")
|
1012 |
+
|
1013 |
+
[node name="GridCell 7 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1014 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
|
1015 |
+
collision_layer = 0
|
1016 |
+
collision_mask = 28
|
1017 |
+
input_ray_pickable = false
|
1018 |
+
|
1019 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 3"]
|
1020 |
+
shape = SubResource("BoxShape3D_lpids")
|
1021 |
+
|
1022 |
+
[node name="GridCell 7 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1023 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12)
|
1024 |
+
collision_layer = 0
|
1025 |
+
collision_mask = 28
|
1026 |
+
input_ray_pickable = false
|
1027 |
+
|
1028 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 4"]
|
1029 |
+
shape = SubResource("BoxShape3D_lpids")
|
1030 |
+
|
1031 |
+
[node name="GridCell 7 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1032 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -8)
|
1033 |
+
collision_layer = 0
|
1034 |
+
collision_mask = 28
|
1035 |
+
input_ray_pickable = false
|
1036 |
+
|
1037 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 5"]
|
1038 |
+
shape = SubResource("BoxShape3D_lpids")
|
1039 |
+
|
1040 |
+
[node name="GridCell 7 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1041 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4)
|
1042 |
+
collision_layer = 0
|
1043 |
+
collision_mask = 28
|
1044 |
+
input_ray_pickable = false
|
1045 |
+
|
1046 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 6"]
|
1047 |
+
shape = SubResource("BoxShape3D_lpids")
|
1048 |
+
|
1049 |
+
[node name="GridCell 7 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1050 |
+
collision_layer = 0
|
1051 |
+
collision_mask = 28
|
1052 |
+
input_ray_pickable = false
|
1053 |
+
|
1054 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 7"]
|
1055 |
+
shape = SubResource("BoxShape3D_lpids")
|
1056 |
+
|
1057 |
+
[node name="GridCell 7 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1058 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4)
|
1059 |
+
collision_layer = 0
|
1060 |
+
collision_mask = 28
|
1061 |
+
input_ray_pickable = false
|
1062 |
+
|
1063 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 8"]
|
1064 |
+
shape = SubResource("BoxShape3D_lpids")
|
1065 |
+
|
1066 |
+
[node name="GridCell 7 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1067 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
|
1068 |
+
collision_layer = 0
|
1069 |
+
collision_mask = 28
|
1070 |
+
input_ray_pickable = false
|
1071 |
+
|
1072 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 9"]
|
1073 |
+
shape = SubResource("BoxShape3D_lpids")
|
1074 |
+
|
1075 |
+
[node name="GridCell 7 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1076 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 12)
|
1077 |
+
collision_layer = 0
|
1078 |
+
collision_mask = 28
|
1079 |
+
input_ray_pickable = false
|
1080 |
+
|
1081 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 10"]
|
1082 |
+
shape = SubResource("BoxShape3D_lpids")
|
1083 |
+
|
1084 |
+
[node name="GridCell 7 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1085 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 16)
|
1086 |
+
collision_layer = 0
|
1087 |
+
collision_mask = 28
|
1088 |
+
input_ray_pickable = false
|
1089 |
+
|
1090 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 11"]
|
1091 |
+
shape = SubResource("BoxShape3D_lpids")
|
1092 |
+
|
1093 |
+
[node name="GridCell 7 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1094 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 20)
|
1095 |
+
collision_layer = 0
|
1096 |
+
collision_mask = 28
|
1097 |
+
input_ray_pickable = false
|
1098 |
+
|
1099 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 12"]
|
1100 |
+
shape = SubResource("BoxShape3D_lpids")
|
1101 |
+
|
1102 |
+
[node name="GridCell 7 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1103 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 24)
|
1104 |
+
collision_layer = 0
|
1105 |
+
collision_mask = 28
|
1106 |
+
input_ray_pickable = false
|
1107 |
+
|
1108 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 13"]
|
1109 |
+
shape = SubResource("BoxShape3D_lpids")
|
1110 |
+
|
1111 |
+
[node name="GridCell 7 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1112 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 28)
|
1113 |
+
collision_layer = 0
|
1114 |
+
collision_mask = 28
|
1115 |
+
input_ray_pickable = false
|
1116 |
+
|
1117 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 7 14"]
|
1118 |
+
shape = SubResource("BoxShape3D_lpids")
|
1119 |
+
|
1120 |
+
[node name="GridCell 8 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1121 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -28)
|
1122 |
+
collision_layer = 0
|
1123 |
+
collision_mask = 28
|
1124 |
+
input_ray_pickable = false
|
1125 |
+
|
1126 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 0"]
|
1127 |
+
shape = SubResource("BoxShape3D_lpids")
|
1128 |
+
|
1129 |
+
[node name="GridCell 8 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1130 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -24)
|
1131 |
+
collision_layer = 0
|
1132 |
+
collision_mask = 28
|
1133 |
+
input_ray_pickable = false
|
1134 |
+
|
1135 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 1"]
|
1136 |
+
shape = SubResource("BoxShape3D_lpids")
|
1137 |
+
|
1138 |
+
[node name="GridCell 8 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1139 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -20)
|
1140 |
+
collision_layer = 0
|
1141 |
+
collision_mask = 28
|
1142 |
+
input_ray_pickable = false
|
1143 |
+
|
1144 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 2"]
|
1145 |
+
shape = SubResource("BoxShape3D_lpids")
|
1146 |
+
|
1147 |
+
[node name="GridCell 8 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1148 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -16)
|
1149 |
+
collision_layer = 0
|
1150 |
+
collision_mask = 28
|
1151 |
+
input_ray_pickable = false
|
1152 |
+
|
1153 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 3"]
|
1154 |
+
shape = SubResource("BoxShape3D_lpids")
|
1155 |
+
|
1156 |
+
[node name="GridCell 8 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1157 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -12)
|
1158 |
+
collision_layer = 0
|
1159 |
+
collision_mask = 28
|
1160 |
+
input_ray_pickable = false
|
1161 |
+
|
1162 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 4"]
|
1163 |
+
shape = SubResource("BoxShape3D_lpids")
|
1164 |
+
|
1165 |
+
[node name="GridCell 8 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1166 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -8)
|
1167 |
+
collision_layer = 0
|
1168 |
+
collision_mask = 28
|
1169 |
+
input_ray_pickable = false
|
1170 |
+
|
1171 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 5"]
|
1172 |
+
shape = SubResource("BoxShape3D_lpids")
|
1173 |
+
|
1174 |
+
[node name="GridCell 8 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1175 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -4)
|
1176 |
+
collision_layer = 0
|
1177 |
+
collision_mask = 28
|
1178 |
+
input_ray_pickable = false
|
1179 |
+
|
1180 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 6"]
|
1181 |
+
shape = SubResource("BoxShape3D_lpids")
|
1182 |
+
|
1183 |
+
[node name="GridCell 8 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1184 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0)
|
1185 |
+
collision_layer = 0
|
1186 |
+
collision_mask = 28
|
1187 |
+
input_ray_pickable = false
|
1188 |
+
|
1189 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 7"]
|
1190 |
+
shape = SubResource("BoxShape3D_lpids")
|
1191 |
+
|
1192 |
+
[node name="GridCell 8 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1193 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 4)
|
1194 |
+
collision_layer = 0
|
1195 |
+
collision_mask = 28
|
1196 |
+
input_ray_pickable = false
|
1197 |
+
|
1198 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 8"]
|
1199 |
+
shape = SubResource("BoxShape3D_lpids")
|
1200 |
+
|
1201 |
+
[node name="GridCell 8 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1202 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 8)
|
1203 |
+
collision_layer = 0
|
1204 |
+
collision_mask = 28
|
1205 |
+
input_ray_pickable = false
|
1206 |
+
|
1207 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 9"]
|
1208 |
+
shape = SubResource("BoxShape3D_lpids")
|
1209 |
+
|
1210 |
+
[node name="GridCell 8 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1211 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 12)
|
1212 |
+
collision_layer = 0
|
1213 |
+
collision_mask = 28
|
1214 |
+
input_ray_pickable = false
|
1215 |
+
|
1216 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 10"]
|
1217 |
+
shape = SubResource("BoxShape3D_lpids")
|
1218 |
+
|
1219 |
+
[node name="GridCell 8 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1220 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 16)
|
1221 |
+
collision_layer = 0
|
1222 |
+
collision_mask = 28
|
1223 |
+
input_ray_pickable = false
|
1224 |
+
|
1225 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 11"]
|
1226 |
+
shape = SubResource("BoxShape3D_lpids")
|
1227 |
+
|
1228 |
+
[node name="GridCell 8 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1229 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 20)
|
1230 |
+
collision_layer = 0
|
1231 |
+
collision_mask = 28
|
1232 |
+
input_ray_pickable = false
|
1233 |
+
|
1234 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 12"]
|
1235 |
+
shape = SubResource("BoxShape3D_lpids")
|
1236 |
+
|
1237 |
+
[node name="GridCell 8 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1238 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 24)
|
1239 |
+
collision_layer = 0
|
1240 |
+
collision_mask = 28
|
1241 |
+
input_ray_pickable = false
|
1242 |
+
|
1243 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 13"]
|
1244 |
+
shape = SubResource("BoxShape3D_lpids")
|
1245 |
+
|
1246 |
+
[node name="GridCell 8 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1247 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 28)
|
1248 |
+
collision_layer = 0
|
1249 |
+
collision_mask = 28
|
1250 |
+
input_ray_pickable = false
|
1251 |
+
|
1252 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 8 14"]
|
1253 |
+
shape = SubResource("BoxShape3D_lpids")
|
1254 |
+
|
1255 |
+
[node name="GridCell 9 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1256 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -28)
|
1257 |
+
collision_layer = 0
|
1258 |
+
collision_mask = 28
|
1259 |
+
input_ray_pickable = false
|
1260 |
+
|
1261 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 0"]
|
1262 |
+
shape = SubResource("BoxShape3D_lpids")
|
1263 |
+
|
1264 |
+
[node name="GridCell 9 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1265 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -24)
|
1266 |
+
collision_layer = 0
|
1267 |
+
collision_mask = 28
|
1268 |
+
input_ray_pickable = false
|
1269 |
+
|
1270 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 1"]
|
1271 |
+
shape = SubResource("BoxShape3D_lpids")
|
1272 |
+
|
1273 |
+
[node name="GridCell 9 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1274 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -20)
|
1275 |
+
collision_layer = 0
|
1276 |
+
collision_mask = 28
|
1277 |
+
input_ray_pickable = false
|
1278 |
+
|
1279 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 2"]
|
1280 |
+
shape = SubResource("BoxShape3D_lpids")
|
1281 |
+
|
1282 |
+
[node name="GridCell 9 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1283 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -16)
|
1284 |
+
collision_layer = 0
|
1285 |
+
collision_mask = 28
|
1286 |
+
input_ray_pickable = false
|
1287 |
+
|
1288 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 3"]
|
1289 |
+
shape = SubResource("BoxShape3D_lpids")
|
1290 |
+
|
1291 |
+
[node name="GridCell 9 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1292 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -12)
|
1293 |
+
collision_layer = 0
|
1294 |
+
collision_mask = 28
|
1295 |
+
input_ray_pickable = false
|
1296 |
+
|
1297 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 4"]
|
1298 |
+
shape = SubResource("BoxShape3D_lpids")
|
1299 |
+
|
1300 |
+
[node name="GridCell 9 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1301 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -8)
|
1302 |
+
collision_layer = 0
|
1303 |
+
collision_mask = 28
|
1304 |
+
input_ray_pickable = false
|
1305 |
+
|
1306 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 5"]
|
1307 |
+
shape = SubResource("BoxShape3D_lpids")
|
1308 |
+
|
1309 |
+
[node name="GridCell 9 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1310 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -4)
|
1311 |
+
collision_layer = 0
|
1312 |
+
collision_mask = 28
|
1313 |
+
input_ray_pickable = false
|
1314 |
+
|
1315 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 6"]
|
1316 |
+
shape = SubResource("BoxShape3D_lpids")
|
1317 |
+
|
1318 |
+
[node name="GridCell 9 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1319 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 0)
|
1320 |
+
collision_layer = 0
|
1321 |
+
collision_mask = 28
|
1322 |
+
input_ray_pickable = false
|
1323 |
+
|
1324 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 7"]
|
1325 |
+
shape = SubResource("BoxShape3D_lpids")
|
1326 |
+
|
1327 |
+
[node name="GridCell 9 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1328 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 4)
|
1329 |
+
collision_layer = 0
|
1330 |
+
collision_mask = 28
|
1331 |
+
input_ray_pickable = false
|
1332 |
+
|
1333 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 8"]
|
1334 |
+
shape = SubResource("BoxShape3D_lpids")
|
1335 |
+
|
1336 |
+
[node name="GridCell 9 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1337 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 8)
|
1338 |
+
collision_layer = 0
|
1339 |
+
collision_mask = 28
|
1340 |
+
input_ray_pickable = false
|
1341 |
+
|
1342 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 9"]
|
1343 |
+
shape = SubResource("BoxShape3D_lpids")
|
1344 |
+
|
1345 |
+
[node name="GridCell 9 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1346 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 12)
|
1347 |
+
collision_layer = 0
|
1348 |
+
collision_mask = 28
|
1349 |
+
input_ray_pickable = false
|
1350 |
+
|
1351 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 10"]
|
1352 |
+
shape = SubResource("BoxShape3D_lpids")
|
1353 |
+
|
1354 |
+
[node name="GridCell 9 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1355 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 16)
|
1356 |
+
collision_layer = 0
|
1357 |
+
collision_mask = 28
|
1358 |
+
input_ray_pickable = false
|
1359 |
+
|
1360 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 11"]
|
1361 |
+
shape = SubResource("BoxShape3D_lpids")
|
1362 |
+
|
1363 |
+
[node name="GridCell 9 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1364 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 20)
|
1365 |
+
collision_layer = 0
|
1366 |
+
collision_mask = 28
|
1367 |
+
input_ray_pickable = false
|
1368 |
+
|
1369 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 12"]
|
1370 |
+
shape = SubResource("BoxShape3D_lpids")
|
1371 |
+
|
1372 |
+
[node name="GridCell 9 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1373 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 24)
|
1374 |
+
collision_layer = 0
|
1375 |
+
collision_mask = 28
|
1376 |
+
input_ray_pickable = false
|
1377 |
+
|
1378 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 13"]
|
1379 |
+
shape = SubResource("BoxShape3D_lpids")
|
1380 |
+
|
1381 |
+
[node name="GridCell 9 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1382 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, 28)
|
1383 |
+
collision_layer = 0
|
1384 |
+
collision_mask = 28
|
1385 |
+
input_ray_pickable = false
|
1386 |
+
|
1387 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 9 14"]
|
1388 |
+
shape = SubResource("BoxShape3D_lpids")
|
1389 |
+
|
1390 |
+
[node name="GridCell 10 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1391 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -28)
|
1392 |
+
collision_layer = 0
|
1393 |
+
collision_mask = 28
|
1394 |
+
input_ray_pickable = false
|
1395 |
+
|
1396 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 0"]
|
1397 |
+
shape = SubResource("BoxShape3D_lpids")
|
1398 |
+
|
1399 |
+
[node name="GridCell 10 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1400 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -24)
|
1401 |
+
collision_layer = 0
|
1402 |
+
collision_mask = 28
|
1403 |
+
input_ray_pickable = false
|
1404 |
+
|
1405 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 1"]
|
1406 |
+
shape = SubResource("BoxShape3D_lpids")
|
1407 |
+
|
1408 |
+
[node name="GridCell 10 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1409 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -20)
|
1410 |
+
collision_layer = 0
|
1411 |
+
collision_mask = 28
|
1412 |
+
input_ray_pickable = false
|
1413 |
+
|
1414 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 2"]
|
1415 |
+
shape = SubResource("BoxShape3D_lpids")
|
1416 |
+
|
1417 |
+
[node name="GridCell 10 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1418 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -16)
|
1419 |
+
collision_layer = 0
|
1420 |
+
collision_mask = 28
|
1421 |
+
input_ray_pickable = false
|
1422 |
+
|
1423 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 3"]
|
1424 |
+
shape = SubResource("BoxShape3D_lpids")
|
1425 |
+
|
1426 |
+
[node name="GridCell 10 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1427 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -12)
|
1428 |
+
collision_layer = 0
|
1429 |
+
collision_mask = 28
|
1430 |
+
input_ray_pickable = false
|
1431 |
+
|
1432 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 4"]
|
1433 |
+
shape = SubResource("BoxShape3D_lpids")
|
1434 |
+
|
1435 |
+
[node name="GridCell 10 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1436 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -8)
|
1437 |
+
collision_layer = 0
|
1438 |
+
collision_mask = 28
|
1439 |
+
input_ray_pickable = false
|
1440 |
+
|
1441 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 5"]
|
1442 |
+
shape = SubResource("BoxShape3D_lpids")
|
1443 |
+
|
1444 |
+
[node name="GridCell 10 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1445 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -4)
|
1446 |
+
collision_layer = 0
|
1447 |
+
collision_mask = 28
|
1448 |
+
input_ray_pickable = false
|
1449 |
+
|
1450 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 6"]
|
1451 |
+
shape = SubResource("BoxShape3D_lpids")
|
1452 |
+
|
1453 |
+
[node name="GridCell 10 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1454 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0)
|
1455 |
+
collision_layer = 0
|
1456 |
+
collision_mask = 28
|
1457 |
+
input_ray_pickable = false
|
1458 |
+
|
1459 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 7"]
|
1460 |
+
shape = SubResource("BoxShape3D_lpids")
|
1461 |
+
|
1462 |
+
[node name="GridCell 10 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1463 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 4)
|
1464 |
+
collision_layer = 0
|
1465 |
+
collision_mask = 28
|
1466 |
+
input_ray_pickable = false
|
1467 |
+
|
1468 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 8"]
|
1469 |
+
shape = SubResource("BoxShape3D_lpids")
|
1470 |
+
|
1471 |
+
[node name="GridCell 10 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1472 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 8)
|
1473 |
+
collision_layer = 0
|
1474 |
+
collision_mask = 28
|
1475 |
+
input_ray_pickable = false
|
1476 |
+
|
1477 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 9"]
|
1478 |
+
shape = SubResource("BoxShape3D_lpids")
|
1479 |
+
|
1480 |
+
[node name="GridCell 10 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1481 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 12)
|
1482 |
+
collision_layer = 0
|
1483 |
+
collision_mask = 28
|
1484 |
+
input_ray_pickable = false
|
1485 |
+
|
1486 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 10"]
|
1487 |
+
shape = SubResource("BoxShape3D_lpids")
|
1488 |
+
|
1489 |
+
[node name="GridCell 10 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1490 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 16)
|
1491 |
+
collision_layer = 0
|
1492 |
+
collision_mask = 28
|
1493 |
+
input_ray_pickable = false
|
1494 |
+
|
1495 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 11"]
|
1496 |
+
shape = SubResource("BoxShape3D_lpids")
|
1497 |
+
|
1498 |
+
[node name="GridCell 10 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1499 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 20)
|
1500 |
+
collision_layer = 0
|
1501 |
+
collision_mask = 28
|
1502 |
+
input_ray_pickable = false
|
1503 |
+
|
1504 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 12"]
|
1505 |
+
shape = SubResource("BoxShape3D_lpids")
|
1506 |
+
|
1507 |
+
[node name="GridCell 10 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1508 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 24)
|
1509 |
+
collision_layer = 0
|
1510 |
+
collision_mask = 28
|
1511 |
+
input_ray_pickable = false
|
1512 |
+
|
1513 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 13"]
|
1514 |
+
shape = SubResource("BoxShape3D_lpids")
|
1515 |
+
|
1516 |
+
[node name="GridCell 10 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1517 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 28)
|
1518 |
+
collision_layer = 0
|
1519 |
+
collision_mask = 28
|
1520 |
+
input_ray_pickable = false
|
1521 |
+
|
1522 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 10 14"]
|
1523 |
+
shape = SubResource("BoxShape3D_lpids")
|
1524 |
+
|
1525 |
+
[node name="GridCell 11 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1526 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -28)
|
1527 |
+
collision_layer = 0
|
1528 |
+
collision_mask = 28
|
1529 |
+
input_ray_pickable = false
|
1530 |
+
|
1531 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 0"]
|
1532 |
+
shape = SubResource("BoxShape3D_lpids")
|
1533 |
+
|
1534 |
+
[node name="GridCell 11 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1535 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -24)
|
1536 |
+
collision_layer = 0
|
1537 |
+
collision_mask = 28
|
1538 |
+
input_ray_pickable = false
|
1539 |
+
|
1540 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 1"]
|
1541 |
+
shape = SubResource("BoxShape3D_lpids")
|
1542 |
+
|
1543 |
+
[node name="GridCell 11 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1544 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -20)
|
1545 |
+
collision_layer = 0
|
1546 |
+
collision_mask = 28
|
1547 |
+
input_ray_pickable = false
|
1548 |
+
|
1549 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 2"]
|
1550 |
+
shape = SubResource("BoxShape3D_lpids")
|
1551 |
+
|
1552 |
+
[node name="GridCell 11 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1553 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -16)
|
1554 |
+
collision_layer = 0
|
1555 |
+
collision_mask = 28
|
1556 |
+
input_ray_pickable = false
|
1557 |
+
|
1558 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 3"]
|
1559 |
+
shape = SubResource("BoxShape3D_lpids")
|
1560 |
+
|
1561 |
+
[node name="GridCell 11 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1562 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -12)
|
1563 |
+
collision_layer = 0
|
1564 |
+
collision_mask = 28
|
1565 |
+
input_ray_pickable = false
|
1566 |
+
|
1567 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 4"]
|
1568 |
+
shape = SubResource("BoxShape3D_lpids")
|
1569 |
+
|
1570 |
+
[node name="GridCell 11 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1571 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -8)
|
1572 |
+
collision_layer = 0
|
1573 |
+
collision_mask = 28
|
1574 |
+
input_ray_pickable = false
|
1575 |
+
|
1576 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 5"]
|
1577 |
+
shape = SubResource("BoxShape3D_lpids")
|
1578 |
+
|
1579 |
+
[node name="GridCell 11 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1580 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, -4)
|
1581 |
+
collision_layer = 0
|
1582 |
+
collision_mask = 28
|
1583 |
+
input_ray_pickable = false
|
1584 |
+
|
1585 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 6"]
|
1586 |
+
shape = SubResource("BoxShape3D_lpids")
|
1587 |
+
|
1588 |
+
[node name="GridCell 11 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1589 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 0)
|
1590 |
+
collision_layer = 0
|
1591 |
+
collision_mask = 28
|
1592 |
+
input_ray_pickable = false
|
1593 |
+
|
1594 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 7"]
|
1595 |
+
shape = SubResource("BoxShape3D_lpids")
|
1596 |
+
|
1597 |
+
[node name="GridCell 11 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1598 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 4)
|
1599 |
+
collision_layer = 0
|
1600 |
+
collision_mask = 28
|
1601 |
+
input_ray_pickable = false
|
1602 |
+
|
1603 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 8"]
|
1604 |
+
shape = SubResource("BoxShape3D_lpids")
|
1605 |
+
|
1606 |
+
[node name="GridCell 11 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1607 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 8)
|
1608 |
+
collision_layer = 0
|
1609 |
+
collision_mask = 28
|
1610 |
+
input_ray_pickable = false
|
1611 |
+
|
1612 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 9"]
|
1613 |
+
shape = SubResource("BoxShape3D_lpids")
|
1614 |
+
|
1615 |
+
[node name="GridCell 11 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1616 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 12)
|
1617 |
+
collision_layer = 0
|
1618 |
+
collision_mask = 28
|
1619 |
+
input_ray_pickable = false
|
1620 |
+
|
1621 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 10"]
|
1622 |
+
shape = SubResource("BoxShape3D_lpids")
|
1623 |
+
|
1624 |
+
[node name="GridCell 11 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1625 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 16)
|
1626 |
+
collision_layer = 0
|
1627 |
+
collision_mask = 28
|
1628 |
+
input_ray_pickable = false
|
1629 |
+
|
1630 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 11"]
|
1631 |
+
shape = SubResource("BoxShape3D_lpids")
|
1632 |
+
|
1633 |
+
[node name="GridCell 11 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1634 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 20)
|
1635 |
+
collision_layer = 0
|
1636 |
+
collision_mask = 28
|
1637 |
+
input_ray_pickable = false
|
1638 |
+
|
1639 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 12"]
|
1640 |
+
shape = SubResource("BoxShape3D_lpids")
|
1641 |
+
|
1642 |
+
[node name="GridCell 11 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1643 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 24)
|
1644 |
+
collision_layer = 0
|
1645 |
+
collision_mask = 28
|
1646 |
+
input_ray_pickable = false
|
1647 |
+
|
1648 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 13"]
|
1649 |
+
shape = SubResource("BoxShape3D_lpids")
|
1650 |
+
|
1651 |
+
[node name="GridCell 11 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1652 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16, 0, 28)
|
1653 |
+
collision_layer = 0
|
1654 |
+
collision_mask = 28
|
1655 |
+
input_ray_pickable = false
|
1656 |
+
|
1657 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 11 14"]
|
1658 |
+
shape = SubResource("BoxShape3D_lpids")
|
1659 |
+
|
1660 |
+
[node name="GridCell 12 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1661 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -28)
|
1662 |
+
collision_layer = 0
|
1663 |
+
collision_mask = 28
|
1664 |
+
input_ray_pickable = false
|
1665 |
+
|
1666 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 0"]
|
1667 |
+
shape = SubResource("BoxShape3D_lpids")
|
1668 |
+
|
1669 |
+
[node name="GridCell 12 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1670 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -24)
|
1671 |
+
collision_layer = 0
|
1672 |
+
collision_mask = 28
|
1673 |
+
input_ray_pickable = false
|
1674 |
+
|
1675 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 1"]
|
1676 |
+
shape = SubResource("BoxShape3D_lpids")
|
1677 |
+
|
1678 |
+
[node name="GridCell 12 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1679 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -20)
|
1680 |
+
collision_layer = 0
|
1681 |
+
collision_mask = 28
|
1682 |
+
input_ray_pickable = false
|
1683 |
+
|
1684 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 2"]
|
1685 |
+
shape = SubResource("BoxShape3D_lpids")
|
1686 |
+
|
1687 |
+
[node name="GridCell 12 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1688 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -16)
|
1689 |
+
collision_layer = 0
|
1690 |
+
collision_mask = 28
|
1691 |
+
input_ray_pickable = false
|
1692 |
+
|
1693 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 3"]
|
1694 |
+
shape = SubResource("BoxShape3D_lpids")
|
1695 |
+
|
1696 |
+
[node name="GridCell 12 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1697 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -12)
|
1698 |
+
collision_layer = 0
|
1699 |
+
collision_mask = 28
|
1700 |
+
input_ray_pickable = false
|
1701 |
+
|
1702 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 4"]
|
1703 |
+
shape = SubResource("BoxShape3D_lpids")
|
1704 |
+
|
1705 |
+
[node name="GridCell 12 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1706 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -8)
|
1707 |
+
collision_layer = 0
|
1708 |
+
collision_mask = 28
|
1709 |
+
input_ray_pickable = false
|
1710 |
+
|
1711 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 5"]
|
1712 |
+
shape = SubResource("BoxShape3D_lpids")
|
1713 |
+
|
1714 |
+
[node name="GridCell 12 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1715 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, -4)
|
1716 |
+
collision_layer = 0
|
1717 |
+
collision_mask = 28
|
1718 |
+
input_ray_pickable = false
|
1719 |
+
|
1720 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 6"]
|
1721 |
+
shape = SubResource("BoxShape3D_lpids")
|
1722 |
+
|
1723 |
+
[node name="GridCell 12 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1724 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 0)
|
1725 |
+
collision_layer = 0
|
1726 |
+
collision_mask = 28
|
1727 |
+
input_ray_pickable = false
|
1728 |
+
|
1729 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 7"]
|
1730 |
+
shape = SubResource("BoxShape3D_lpids")
|
1731 |
+
|
1732 |
+
[node name="GridCell 12 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1733 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 4)
|
1734 |
+
collision_layer = 0
|
1735 |
+
collision_mask = 28
|
1736 |
+
input_ray_pickable = false
|
1737 |
+
|
1738 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 8"]
|
1739 |
+
shape = SubResource("BoxShape3D_lpids")
|
1740 |
+
|
1741 |
+
[node name="GridCell 12 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1742 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 8)
|
1743 |
+
collision_layer = 0
|
1744 |
+
collision_mask = 28
|
1745 |
+
input_ray_pickable = false
|
1746 |
+
|
1747 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 9"]
|
1748 |
+
shape = SubResource("BoxShape3D_lpids")
|
1749 |
+
|
1750 |
+
[node name="GridCell 12 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1751 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 12)
|
1752 |
+
collision_layer = 0
|
1753 |
+
collision_mask = 28
|
1754 |
+
input_ray_pickable = false
|
1755 |
+
|
1756 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 10"]
|
1757 |
+
shape = SubResource("BoxShape3D_lpids")
|
1758 |
+
|
1759 |
+
[node name="GridCell 12 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1760 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 16)
|
1761 |
+
collision_layer = 0
|
1762 |
+
collision_mask = 28
|
1763 |
+
input_ray_pickable = false
|
1764 |
+
|
1765 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 11"]
|
1766 |
+
shape = SubResource("BoxShape3D_lpids")
|
1767 |
+
|
1768 |
+
[node name="GridCell 12 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1769 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 20)
|
1770 |
+
collision_layer = 0
|
1771 |
+
collision_mask = 28
|
1772 |
+
input_ray_pickable = false
|
1773 |
+
|
1774 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 12"]
|
1775 |
+
shape = SubResource("BoxShape3D_lpids")
|
1776 |
+
|
1777 |
+
[node name="GridCell 12 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1778 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 24)
|
1779 |
+
collision_layer = 0
|
1780 |
+
collision_mask = 28
|
1781 |
+
input_ray_pickable = false
|
1782 |
+
|
1783 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 13"]
|
1784 |
+
shape = SubResource("BoxShape3D_lpids")
|
1785 |
+
|
1786 |
+
[node name="GridCell 12 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1787 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 20, 0, 28)
|
1788 |
+
collision_layer = 0
|
1789 |
+
collision_mask = 28
|
1790 |
+
input_ray_pickable = false
|
1791 |
+
|
1792 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 12 14"]
|
1793 |
+
shape = SubResource("BoxShape3D_lpids")
|
1794 |
+
|
1795 |
+
[node name="GridCell 13 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1796 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -28)
|
1797 |
+
collision_layer = 0
|
1798 |
+
collision_mask = 28
|
1799 |
+
input_ray_pickable = false
|
1800 |
+
|
1801 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 0"]
|
1802 |
+
shape = SubResource("BoxShape3D_lpids")
|
1803 |
+
|
1804 |
+
[node name="GridCell 13 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1805 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -24)
|
1806 |
+
collision_layer = 0
|
1807 |
+
collision_mask = 28
|
1808 |
+
input_ray_pickable = false
|
1809 |
+
|
1810 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 1"]
|
1811 |
+
shape = SubResource("BoxShape3D_lpids")
|
1812 |
+
|
1813 |
+
[node name="GridCell 13 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1814 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -20)
|
1815 |
+
collision_layer = 0
|
1816 |
+
collision_mask = 28
|
1817 |
+
input_ray_pickable = false
|
1818 |
+
|
1819 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 2"]
|
1820 |
+
shape = SubResource("BoxShape3D_lpids")
|
1821 |
+
|
1822 |
+
[node name="GridCell 13 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1823 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -16)
|
1824 |
+
collision_layer = 0
|
1825 |
+
collision_mask = 28
|
1826 |
+
input_ray_pickable = false
|
1827 |
+
|
1828 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 3"]
|
1829 |
+
shape = SubResource("BoxShape3D_lpids")
|
1830 |
+
|
1831 |
+
[node name="GridCell 13 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1832 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -12)
|
1833 |
+
collision_layer = 0
|
1834 |
+
collision_mask = 28
|
1835 |
+
input_ray_pickable = false
|
1836 |
+
|
1837 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 4"]
|
1838 |
+
shape = SubResource("BoxShape3D_lpids")
|
1839 |
+
|
1840 |
+
[node name="GridCell 13 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1841 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -8)
|
1842 |
+
collision_layer = 0
|
1843 |
+
collision_mask = 28
|
1844 |
+
input_ray_pickable = false
|
1845 |
+
|
1846 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 5"]
|
1847 |
+
shape = SubResource("BoxShape3D_lpids")
|
1848 |
+
|
1849 |
+
[node name="GridCell 13 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1850 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -4)
|
1851 |
+
collision_layer = 0
|
1852 |
+
collision_mask = 28
|
1853 |
+
input_ray_pickable = false
|
1854 |
+
|
1855 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 6"]
|
1856 |
+
shape = SubResource("BoxShape3D_lpids")
|
1857 |
+
|
1858 |
+
[node name="GridCell 13 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1859 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 0)
|
1860 |
+
collision_layer = 0
|
1861 |
+
collision_mask = 28
|
1862 |
+
input_ray_pickable = false
|
1863 |
+
|
1864 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 7"]
|
1865 |
+
shape = SubResource("BoxShape3D_lpids")
|
1866 |
+
|
1867 |
+
[node name="GridCell 13 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1868 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 4)
|
1869 |
+
collision_layer = 0
|
1870 |
+
collision_mask = 28
|
1871 |
+
input_ray_pickable = false
|
1872 |
+
|
1873 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 8"]
|
1874 |
+
shape = SubResource("BoxShape3D_lpids")
|
1875 |
+
|
1876 |
+
[node name="GridCell 13 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1877 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 8)
|
1878 |
+
collision_layer = 0
|
1879 |
+
collision_mask = 28
|
1880 |
+
input_ray_pickable = false
|
1881 |
+
|
1882 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 9"]
|
1883 |
+
shape = SubResource("BoxShape3D_lpids")
|
1884 |
+
|
1885 |
+
[node name="GridCell 13 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1886 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 12)
|
1887 |
+
collision_layer = 0
|
1888 |
+
collision_mask = 28
|
1889 |
+
input_ray_pickable = false
|
1890 |
+
|
1891 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 10"]
|
1892 |
+
shape = SubResource("BoxShape3D_lpids")
|
1893 |
+
|
1894 |
+
[node name="GridCell 13 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1895 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 16)
|
1896 |
+
collision_layer = 0
|
1897 |
+
collision_mask = 28
|
1898 |
+
input_ray_pickable = false
|
1899 |
+
|
1900 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 11"]
|
1901 |
+
shape = SubResource("BoxShape3D_lpids")
|
1902 |
+
|
1903 |
+
[node name="GridCell 13 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1904 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 20)
|
1905 |
+
collision_layer = 0
|
1906 |
+
collision_mask = 28
|
1907 |
+
input_ray_pickable = false
|
1908 |
+
|
1909 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 12"]
|
1910 |
+
shape = SubResource("BoxShape3D_lpids")
|
1911 |
+
|
1912 |
+
[node name="GridCell 13 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1913 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 24)
|
1914 |
+
collision_layer = 0
|
1915 |
+
collision_mask = 28
|
1916 |
+
input_ray_pickable = false
|
1917 |
+
|
1918 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 13"]
|
1919 |
+
shape = SubResource("BoxShape3D_lpids")
|
1920 |
+
|
1921 |
+
[node name="GridCell 13 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1922 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 28)
|
1923 |
+
collision_layer = 0
|
1924 |
+
collision_mask = 28
|
1925 |
+
input_ray_pickable = false
|
1926 |
+
|
1927 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 13 14"]
|
1928 |
+
shape = SubResource("BoxShape3D_lpids")
|
1929 |
+
|
1930 |
+
[node name="GridCell 14 0" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1931 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -28)
|
1932 |
+
collision_layer = 0
|
1933 |
+
collision_mask = 28
|
1934 |
+
input_ray_pickable = false
|
1935 |
+
|
1936 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 0"]
|
1937 |
+
shape = SubResource("BoxShape3D_lpids")
|
1938 |
+
|
1939 |
+
[node name="GridCell 14 1" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1940 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -24)
|
1941 |
+
collision_layer = 0
|
1942 |
+
collision_mask = 28
|
1943 |
+
input_ray_pickable = false
|
1944 |
+
|
1945 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 1"]
|
1946 |
+
shape = SubResource("BoxShape3D_lpids")
|
1947 |
+
|
1948 |
+
[node name="GridCell 14 2" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1949 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -20)
|
1950 |
+
collision_layer = 0
|
1951 |
+
collision_mask = 28
|
1952 |
+
input_ray_pickable = false
|
1953 |
+
|
1954 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 2"]
|
1955 |
+
shape = SubResource("BoxShape3D_lpids")
|
1956 |
+
|
1957 |
+
[node name="GridCell 14 3" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1958 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -16)
|
1959 |
+
collision_layer = 0
|
1960 |
+
collision_mask = 28
|
1961 |
+
input_ray_pickable = false
|
1962 |
+
|
1963 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 3"]
|
1964 |
+
shape = SubResource("BoxShape3D_lpids")
|
1965 |
+
|
1966 |
+
[node name="GridCell 14 4" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1967 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -12)
|
1968 |
+
collision_layer = 0
|
1969 |
+
collision_mask = 28
|
1970 |
+
input_ray_pickable = false
|
1971 |
+
|
1972 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 4"]
|
1973 |
+
shape = SubResource("BoxShape3D_lpids")
|
1974 |
+
|
1975 |
+
[node name="GridCell 14 5" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1976 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -8)
|
1977 |
+
collision_layer = 0
|
1978 |
+
collision_mask = 28
|
1979 |
+
input_ray_pickable = false
|
1980 |
+
|
1981 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 5"]
|
1982 |
+
shape = SubResource("BoxShape3D_lpids")
|
1983 |
+
|
1984 |
+
[node name="GridCell 14 6" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1985 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, -4)
|
1986 |
+
collision_layer = 0
|
1987 |
+
collision_mask = 28
|
1988 |
+
input_ray_pickable = false
|
1989 |
+
|
1990 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 6"]
|
1991 |
+
shape = SubResource("BoxShape3D_lpids")
|
1992 |
+
|
1993 |
+
[node name="GridCell 14 7" type="Area3D" parent="AIController3D/GridSensor3D"]
|
1994 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 0)
|
1995 |
+
collision_layer = 0
|
1996 |
+
collision_mask = 28
|
1997 |
+
input_ray_pickable = false
|
1998 |
+
|
1999 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 7"]
|
2000 |
+
shape = SubResource("BoxShape3D_lpids")
|
2001 |
+
|
2002 |
+
[node name="GridCell 14 8" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2003 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 4)
|
2004 |
+
collision_layer = 0
|
2005 |
+
collision_mask = 28
|
2006 |
+
input_ray_pickable = false
|
2007 |
+
|
2008 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 8"]
|
2009 |
+
shape = SubResource("BoxShape3D_lpids")
|
2010 |
+
|
2011 |
+
[node name="GridCell 14 9" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2012 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 8)
|
2013 |
+
collision_layer = 0
|
2014 |
+
collision_mask = 28
|
2015 |
+
input_ray_pickable = false
|
2016 |
+
|
2017 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 9"]
|
2018 |
+
shape = SubResource("BoxShape3D_lpids")
|
2019 |
+
|
2020 |
+
[node name="GridCell 14 10" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2021 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 12)
|
2022 |
+
collision_layer = 0
|
2023 |
+
collision_mask = 28
|
2024 |
+
input_ray_pickable = false
|
2025 |
+
|
2026 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 10"]
|
2027 |
+
shape = SubResource("BoxShape3D_lpids")
|
2028 |
+
|
2029 |
+
[node name="GridCell 14 11" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2030 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 16)
|
2031 |
+
collision_layer = 0
|
2032 |
+
collision_mask = 28
|
2033 |
+
input_ray_pickable = false
|
2034 |
+
|
2035 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 11"]
|
2036 |
+
shape = SubResource("BoxShape3D_lpids")
|
2037 |
+
|
2038 |
+
[node name="GridCell 14 12" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2039 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 20)
|
2040 |
+
collision_layer = 0
|
2041 |
+
collision_mask = 28
|
2042 |
+
input_ray_pickable = false
|
2043 |
+
|
2044 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 12"]
|
2045 |
+
shape = SubResource("BoxShape3D_lpids")
|
2046 |
+
|
2047 |
+
[node name="GridCell 14 13" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2048 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 24)
|
2049 |
+
collision_layer = 0
|
2050 |
+
collision_mask = 28
|
2051 |
+
input_ray_pickable = false
|
2052 |
+
|
2053 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 13"]
|
2054 |
+
shape = SubResource("BoxShape3D_lpids")
|
2055 |
+
|
2056 |
+
[node name="GridCell 14 14" type="Area3D" parent="AIController3D/GridSensor3D"]
|
2057 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 28, 0, 28)
|
2058 |
+
collision_layer = 0
|
2059 |
+
collision_mask = 28
|
2060 |
+
input_ray_pickable = false
|
2061 |
+
|
2062 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="AIController3D/GridSensor3D/GridCell 14 14"]
|
2063 |
+
shape = SubResource("BoxShape3D_lpids")
|
2064 |
+
|
2065 |
+
[node name="ship_light" parent="." instance=ExtResource("3_6et4q")]
|
2066 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.738133, 0, 0)
|
2067 |
+
|
2068 |
+
[node name="HealthBar" parent="." instance=ExtResource("4_bnrq3")]
|
2069 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6.35306, 0)
|
2070 |
+
texture = SubResource("ViewportTexture_qgoip")
|
2071 |
+
|
2072 |
+
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
2073 |
+
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.755033, 0)
|
2074 |
+
shape = SubResource("BoxShape3D_x01ay")
|
project.godot
ADDED
@@ -0,0 +1,59 @@
|
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|
|
|
|
|
|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
; Engine configuration file.
|
2 |
+
; It's best edited using the editor UI and not directly,
|
3 |
+
; since the parameters that go here are not all obvious.
|
4 |
+
;
|
5 |
+
; Format:
|
6 |
+
; [section] ; section goes between []
|
7 |
+
; param=value ; assign values to parameters
|
8 |
+
|
9 |
+
config_version=5
|
10 |
+
|
11 |
+
[application]
|
12 |
+
|
13 |
+
config/name="Ships"
|
14 |
+
run/main_scene="res://train.tscn"
|
15 |
+
config/features=PackedStringArray("4.1", "Forward Plus")
|
16 |
+
config/icon="res://icon.svg"
|
17 |
+
|
18 |
+
[dotnet]
|
19 |
+
|
20 |
+
project/assembly_name="GridSensor3DExample"
|
21 |
+
|
22 |
+
[editor_plugins]
|
23 |
+
|
24 |
+
enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg")
|
25 |
+
|
26 |
+
[input]
|
27 |
+
|
28 |
+
turn_left={
|
29 |
+
"deadzone": 0.5,
|
30 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
31 |
+
]
|
32 |
+
}
|
33 |
+
turn_right={
|
34 |
+
"deadzone": 0.5,
|
35 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
36 |
+
]
|
37 |
+
}
|
38 |
+
move_forward={
|
39 |
+
"deadzone": 0.5,
|
40 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
41 |
+
]
|
42 |
+
}
|
43 |
+
move_backward={
|
44 |
+
"deadzone": 0.5,
|
45 |
+
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
46 |
+
]
|
47 |
+
}
|
48 |
+
|
49 |
+
[layer_names]
|
50 |
+
|
51 |
+
3d_physics/layer_1="PLAYER"
|
52 |
+
3d_physics/layer_2="ENEMY"
|
53 |
+
3d_physics/layer_3="WORLD"
|
54 |
+
3d_physics/layer_4="FOOD"
|
55 |
+
3d_physics/layer_5="DANGER"
|
56 |
+
|
57 |
+
[rendering]
|
58 |
+
|
59 |
+
anti_aliasing/quality/msaa_3d=1
|
test_deque.gd
ADDED
@@ -0,0 +1,48 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
extends Node
|
2 |
+
|
3 |
+
func _ready():
|
4 |
+
test_max_size()
|
5 |
+
test_push_and_pop()
|
6 |
+
test_iteration()
|
7 |
+
|
8 |
+
func test_max_size():
|
9 |
+
print("Testing max_size...")
|
10 |
+
var d = Deque.new()
|
11 |
+
d.max_size = 3
|
12 |
+
|
13 |
+
d.push_back(1)
|
14 |
+
d.push_back(2)
|
15 |
+
d.push_back(3)
|
16 |
+
d.push_back(4)
|
17 |
+
assert(d.size() == 3)
|
18 |
+
assert(d.front() == 2)
|
19 |
+
assert(d.back() == 4)
|
20 |
+
print("Max size test passed!")
|
21 |
+
|
22 |
+
func test_push_and_pop():
|
23 |
+
print("Testing push and pop...")
|
24 |
+
var d = Deque.new()
|
25 |
+
|
26 |
+
d.push_back(1)
|
27 |
+
d.push_back(2)
|
28 |
+
d.push_front(0)
|
29 |
+
assert(d.pop_back() == 2)
|
30 |
+
assert(d.pop_front() == 0)
|
31 |
+
assert(d.front() == 1)
|
32 |
+
assert(d.back() == 1)
|
33 |
+
print("Push and pop test passed!")
|
34 |
+
|
35 |
+
func test_iteration():
|
36 |
+
print("Testing iteration...")
|
37 |
+
var d = Deque.new()
|
38 |
+
d.max_size = 3
|
39 |
+
d.push_back(1)
|
40 |
+
d.push_back(2)
|
41 |
+
d.push_back(3)
|
42 |
+
d.push_back(4)
|
43 |
+
|
44 |
+
var sum = 0
|
45 |
+
for item in d:
|
46 |
+
sum += item
|
47 |
+
assert(sum == 9)
|
48 |
+
print("Iteration test passed!")
|